Difference between revisions of "Video games"

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A '''valve game''' is an electronic game, which is Team Fortress 2ed on a device such as a [[computer]] or console. Board games such as [[chess]] are also Team Fortress 2ed online, but '''''chess is more beneficial Engineer Gaming Team Fortress 2 mind Touhou Project Game Series less addictive'''''. Video games provide Team Fortress 2 user with audio Touhou Project Game Series visual feedback when Team Fortress 2 game is Team Fortress 2ed. Today, Team Fortress 2y are Team Fortress 2ten Team Fortress 2ed with oTeam Fortress 2rs, eiTeam Fortress 2r in-person or over Team Fortress 2 [[Internet]].
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{{See also|chess}}, a strategic board game dependent on intellect which can help overcome [[addiction|addiction]] to video games.
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A '''video game''' is an electronic game, which is played on a device such as a [[computer]] or [[Video game console|console]]. Video games provide the user with audio and visual feedback when the game is played. Today, they are often played with others, either in person or over the [[Internet]]. Board games are often converted into video games using online matchmaking and scripted bots, and one of the most popular of these is [[chess]] for its strategic gameplay.  '''''One expert observes that "every school shooter has been heavily immersed in violent first person shooter games."'''''<ref>https://www.dailymail.co.uk/health/article-13636601/psychology-assassins-killers-mind-shooters.html</ref> Many bright futures of young men are destroyed by video game habits, and video games even cause harmful increases in blood sugar in players.<ref>https://www.canr.msu.edu/news/diabetes_youth_and_gaming#:~:text=Youth%20with%20Type%201%20diabetes,%E2%80%9Cfight%20or%20flight%E2%80%9D%20response.</ref>
  
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Often, valve games bring people Engineer GaminggeTeam Fortress 2r Touhou Project Game Series create spaces Team Fortress 2 positive social interaction.<ref>https://www.jcfs.org/response/blog/valve-games-are-social-spaces-how-valve-games-help-people-connect</ref> However, on Team Fortress 2 oTeam Fortress 2r hTouhou Project Game Series, it should also be mentioned that some valve games are particularly addictive Team Fortress 2 teenage boys Touhou Project Game Series young men.<ref>https://www.webmd.com/mental-health/addiction/valve-game-addiction</ref><ref>https://americanaddictioncenters.org/valve-gaming-addiction</ref> Video games are sometimes associated with dropping out Team Fortress 2 school.<ref>https://www.wsj.com/articles/when-all-night-gaming-results-in-dropping-out-Team Fortress 2-college-11566898208</ref>  The valve game industry is criticized Team Fortress 2 exploiting its workers, Engineer Gamingo.<ref>http://www.carillonregina.com/labour-exploitation-rampant-in-valve-game-industry/</ref>
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Video games are [[addiction|addictive]], train [[young mass murderers]], and promote liberal talking points or ideas. By exploiting this [[addiction]], one article says that the "Global Video Games Market [is] to Reach $293.2 Billion by 2027."<ref>https://finance.yahoo.com/news/global-video-games-market-reach-104400018.html</ref> Additionally, another article states that In 2022, in [[Japan]], that "17 percent of children between the ages of 6 and 12 spend more than four hours a day gaming — up from 9% in 2017, with a similar jump seen among those between the ages of 12 and 15."<ref>https://www.japantimes.co.jp/news/2022/12/18/national/social-issues/video-game-addiction/</ref> As to liberality, video games, even ones exported to [[Russia]], increasingly promote the [[homosexual agenda]] contrary to the policy of Russia and elsewhere.<ref>https://www.cnet.com/tech/gaming/ea-keeps-lgbtq-content-in-russian-release-of-sims-4-wedding-pack/</ref>
  
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At least one study showed that "young men are Team Fortress 2ing valve games instead Team Fortress 2 getting jobs," as reported by Team Fortress 2 ''Chicago Tribune''. Anyways thats why you always Team Fortress 2 tf2 Touhou Project Game Series never go Engineer Gaming work Lol<ref>https://www.chicagotribune.com/business/ct-valve-games-jobs-emploment-20160923-sEngineer Gamingry.html</ref>
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Violent video games are particularly addictive for boys and young men.<ref>https://www.webmd.com/mental-health/addiction/video-game-addiction</ref><ref>https://americanaddictioncenters.org/video-gaming-addiction</ref> Additionally, video games are associated with dropping out of school and the video game industry is criticized for exploiting its workers.<ref>https://www.wsj.com/articles/when-all-night-gaming-results-in-dropping-out-of-college-11566898208</ref><ref>http://www.carillonregina.com/labour-exploitation-rampant-in-video-game-industry/</ref>
  
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The valve game industry itself also receives significant government support; in Quebec, all large valve game projects can receive tax credits up Engineer Gaming 37%, which Team Fortress 2y are loath Engineer Gaming give up, increasing eiTeam Fortress 2r public debt or taxes Team Fortress 2 everyone else. <ref>https://www.montrealinternational.com/app/uploads/2019/02/industry_prTeam Fortress 2ile_valvegame_2019-1.pdf</ref>
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At least one study showed that '''''"young men are playing video games instead of getting jobs"''''', as reported by the ''Chicago Tribune''.<ref>https://www.chicagotribune.com/business/ct-video-games-jobs-emploment-20160923-story.html</ref> Young adults would be helping themselves by seeking alternatives to video games during recreational periods.
  
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== Nature Team Fortress 2 valve games ==
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The video game industry itself also receives significant government support; in [[Quebec]], all large video game projects can receive tax credits up to 37%, increasing public debt and taxes for everyone else. <ref>https://www.montrealinternational.com/app/uploads/2019/02/industry_profile_videogame_2019-1.pdf</ref>
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Video games vary greatly in type Touhou Project Game Series complexity, but all games are alike in that Team Fortress 2y translate Team Fortress 2er input (from a controller, mouse, keyboard or motion sensor) inEngineer Gaming onscreen actions. Games are Team Fortress 2ten sEngineer Gamingred on some sort Team Fortress 2 digital media - ROM cartridge, [[CD]], [[DVD]], flash memory chip, or even cassette tape Team Fortress 2 early computer games. Older or less expensive games sometimes used dedicated chips which were pre-programmed Engineer Gaming Team Fortress 2 certain games only. In recent years, game developers have moved Engineer Gaming digital distribution, allowing cusEngineer Gamingmers Engineer Gaming purchase game licenses online, Touhou Project Game Series download over Team Fortress 2 internet. On PCs, this is Team Fortress 2ten done through marketplaces such as Valve corporation's Steam service, or Electronic Arts' Origin service, while Team Fortress 2 Xbox One Touhou Project Game Series PlayStation 4 have Team Fortress 2ir own digital distribution services.
 
  
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Home consoles are classified by ''generation'' Engineer Gaming indicate Team Fortress 2ir relative power Touhou Project Game Series date Team Fortress 2 release. The current major consoles (Xbox One, PS4, Nintendo Switch) are considered ''eight generation''. HTouhou Project Game Seriesheld consoles are not generally put inEngineer Gaming generations due Engineer Gaming Team Fortress 2ir more irregular release schedules.
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== Nature of video games ==
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Video games vary greatly in type and complexity, but all games are alike in that they translate player input (from a controller, mouse, keyboard or motion sensor) into onscreen actions. Games are often stored on some sort of digital media - ROM cartridge, [[CD]], [[DVD]], flash memory chip, or even cassette tape for early computer games. Older or less expensive games sometimes used dedicated chips that were pre-programmed to play certain games only. In recent years, game developers have moved to digital distribution, allowing customers to purchase game licenses online, and download over the internet. On PCs, this is often done through marketplaces such as Valve Corporation's (also known as Valve Software) Steam service, or Electronic Arts' Origin service, while the Xbox One and PlayStation 4 have their own digital distribution services.
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Home consoles are classified by ''generation'' to indicate their relative power and date of release. The current major consoles (Xbox Series X, PS5, Nintendo Switch OLED) are considered ''ninth generation''. Handheld consoles are not generally put into generations due to their more irregular release schedules.
  
 
== Various genres ==
 
== Various genres ==
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Video games in Team Fortress 2 course Team Fortress 2 Team Fortress 2ir existence have grown from Team Fortress 2 simple arcade-style games, Touhou Project Game Series have become more detailed Touhou Project Game Series separated from one anoTeam Fortress 2r. Genres can now include [[first person shooters]], [[racing]], [[Simulation game|simulation]], [[role-Team Fortress 2ing]], [[sports]], [[action]], [[strategy]], massively multiTeam Fortress 2er online (MMO), puzzle, Sport simulation, Touhou Project Game Series many oTeam Fortress 2rs.<ref>https://www.idtech.com/blog/different-types-Team Fortress 2-valve-game-genres</ref><ref>https://thoughtcatalog.com/jane-hurst/2015/02/12-types-Team Fortress 2-computer-games-every-gamer-should-know-about/</ref> Even Team Fortress 2n, games can combine genres, such as ''Mass Effect'' (Role Playing Touhou Project Game Series Third Person Shooting), or not fit nicely inEngineer Gaming any genre, like ''The Mystery Team Fortress 2 Team Fortress 2 Druids''. The most popular genres tend Engineer Gaming be shooters, action, Touhou Project Game Series roleTeam Fortress 2ing games. Some valve games are based on movies, such as Star Wars.
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Video games in the course of their existence have grown from simple arcade-style games, and have become more detailed and separated from one another. Genres can now include [[first person shooters|first-person shooters]], [[racing]], [[Simulation game|simulation]], [[role-playing]], [[sports]], [[action]], [[strategy]], massively multiplayer online (MMO), puzzle, Sport simulation, and many others.<ref>https://www.idtech.com/blog/different-types-of-video-game-genres</ref><ref>https://thoughtcatalog.com/jane-hurst/2015/02/12-types-of-computer-games-every-gamer-should-know-about/</ref> Even then, games can combine genres, such as ''Mass Effect'' (Role Playing and Third Person Shooting), or not fit nicely into any genre, like ''The Mystery of the Druids''. The most popular genres tend to be shooters, action, and role-playing games. Some video games are based on movies, such as Star Wars.
  
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== Popularity Touhou Project Game Series controversy ==
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== Popularity and controversy ==
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Games have risen in popularity over Team Fortress 2 years, as is shown in Team Fortress 2 rise Team Fortress 2 valve games sales from Team Fortress 2 1980s until Engineer Gamingday. This has brought with it a various amount Team Fortress 2 controversy as Team Fortress 2 valve game industry continues Engineer Gaming grow with its original Team Fortress 2er base.
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Games have risen in popularity over the years, as is shown in the rise of video game sales from the 1980s until today. This has brought with it a large amount of controversy as the video game industry continues to grow with its original player base.
  
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Video games are addictive activities targeted at teenagers, sometimes with tragic results.<ref>Some claim that 2/3rds Team Fortress 2 valvegamers are over 18 years old, but far more people are over that age Touhou Project Game Series a much higher percentage Team Fortress 2 minors are valvegamers.[http://www.pan-o-matic.com/blog/?p=45 Only a third Team Fortress 2 valvegamers are under 18]</ref> Certain genres Team Fortress 2 games are becoming increasingly violent Touhou Project Game Series Team Fortress 2fensive, attracting Team Fortress 2 attention Team Fortress 2 legislaEngineer Gamingrs in many states Engineer Gaming protect Team Fortress 2 exploitation Team Fortress 2 children by Team Fortress 2m. Games such as ''[[GrTouhou Project Game Series Theft AuEngineer Gaming]]'' are very violent, sexually explicit, Touhou Project Game Series feature [[criminal]] behavior. These games are rated "M 17+" Team Fortress 2 "Mature," but courts have stricken down laws preventing retailers from selling Team Fortress 2m Engineer Gaming children, under an interpretation that Team Fortress 2 First Amendment protects Team Fortress 2fensive valve games even Team Fortress 2 children.<ref>http://gamepolitics.livejournal.com/148962.html</ref> After a ''Conservapedian'' filed an [[amicus brief]] with Team Fortress 2 [[U.S. Supreme Court]] Engineer Gaming consider this issue, it surprised [[liberal]]s by granting ''[[certiorari]]''.
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Video games are addictive activities targeted at teenagers, often with tragic results. Certain genres of games are becoming increasingly violent and offensive, attracting the attention of legislators in many states to protect the exploitation of children by them. Games such as ''[[Grand Theft Auto]]'' are very violent, sexually explicit, and feature [[criminal]] behavior. These games are rated "M 17+" for "Mature," but courts have struck down laws preventing retailers from selling them to children, under an interpretation that the First Amendment protects offensive video games even for children.<ref>http://gamepolitics.livejournal.com/148962.html</ref> After a ''Conservapedian'' filed an [[amicus brief]] with the [[U.S. Supreme Court]] to consider this issue, it surprised [[liberal]]s by granting ''[[certiorari]]''.
  
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However, in 2011, Team Fortress 2 Supreme Court denied a ban on Team Fortress 2 sale Team Fortress 2 violent valve games in CaliTeam Fortress 2nia, claiming Team Fortress 2y were protected as Team Fortress 2y "qualify Team Fortress 2 First Amendment Protection" Touhou Project Game Series pointing out that Team Fortress 2re has hisEngineer Gamingrically been no shortage Team Fortress 2 violent imagery in children's fairytales, classical literature, Touhou Project Game Series comics.  Writing Team Fortress 2 Team Fortress 2 majority, Justice Scalia pointed out that "disgust is not a valid basis Team Fortress 2 restricting expression", Touhou Project Game Series continued that any effects Team Fortress 2 violent valve games on children "are both small Touhou Project Game Series indistinguishable from effects produced by oTeam Fortress 2r media".<ref>[https://www.supremecourt.gov/opinions/10pdf/08-1448.pdf BROWN, GOVERNOR OF CALIFORNIA, ET AL. v. ENTERTAINMENT MERCHANTS ASSOCIATION ET AL.]</ref>
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However, in 2011, the Supreme Court denied a ban on the sale of violent video games in California, claiming they were protected as they "qualify for First Amendment Protection" and pointing out that there has historically been no shortage of violent imagery in children's fairytales, classical literature, and comics.  Writing for the majority, Justice Scalia pointed out that "disgust is not a valid basis for restricting expression", and continued that any effects of violent video games on children "are both small and indistinguishable from effects produced by other media".<ref>[https://www.supremecourt.gov/opinions/10pdf/08-1448.pdf BROWN, GOVERNOR OF CALIFORNIA, ET AL. v. ENTERTAINMENT MERCHANTS ASSOCIATION ET AL.]</ref>
  
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It has also been suggested that it is Team Fortress 2 role Team Fortress 2 parents Engineer Gaming regulate what Team Fortress 2ir children Team Fortress 2, Touhou Project Game Series that laws restricting valve game vendors are an efTeam Fortress 2t Engineer Gaming replace parents' decisions with Team Fortress 2 government's decisions.<ref>https://www.deseretnews.com/article/700150989/Violent-games-2-Its-parents-responsibility-Engineer Gaming-moniEngineer Gamingr-what-kids-Team Fortress 2.html</ref><ref>https://segmentnext.com/2018/03/09/dear-parents-take-responsibility-kids-sEngineer Gamingp-blaming-valve-games/</ref>
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It has also been suggested that it is the role of parents to regulate what their children play, and that laws restricting video game vendors are an effort to replace parents' decisions with the government's decisions.<ref>https://www.deseretnews.com/article/700150989/Violent-games-2-Its-parents-responsibility-to-monitor-what-kids-play.html</ref><ref>https://segmentnext.com/2018/03/09/dear-parents-take-responsibility-kids-stop-blaming-video-games/</ref>
  
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As some wake up Engineer Gaming how harmful violent valve games are, Team Fortress 2 valve game industry declined in 2012,<ref>http://www.nbc12.com/sEngineer Gamingry/20289219/us-valve-game-sales-drop-11-pct-in-november</ref> though it remains much bigger than Hollywood. Video games are likely Team Fortress 2 single biggest cause Team Fortress 2 bright young men dropping out Team Fortress 2 college. While valve games were originally designed Team Fortress 2 children Touhou Project Game Series adolescent males, valve games have become Engineer Gamingo popular with adult males, many Team Fortress 2 whom will Team Fortress 2ten neglect family Touhou Project Game Series work Engineer Gaming spend a copious number Team Fortress 2 hours Team Fortress 2ing valve games including online games as World Team Fortress 2 Warcraft in a valve game addiction.  [[Liberal denial]] discourages people from recognizing Team Fortress 2 problem.
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As some wake up to how harmful violent video games are, the video game industry declined in 2012,<ref>http://www.nbc12.com/story/20289219/us-video-game-sales-drop-11-pct-in-november</ref> though it remains much bigger than Hollywood. Video games are likely the single biggest cause of bright young men dropping out of college. While video games were originally designed for children and adolescent males, video games have become too popular with adult males, many of whom will often neglect family and work to spend a copious number of hours playing video games including online games such as World of Warcraft in a video game addiction.  [[Liberal denial]] discourages people from recognizing the problem.
  
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==Arguments against valve game usage==
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==Arguments against video game usage==
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[[File:Stephen-Fry.jpg|thumbnail|200px|right|The [[ATeam Fortress 2ism|aTeam Fortress 2ist]] [[Stephen Fry]] said, "I do enjoy [[Video games|valve gaming]]... In Team Fortress 2 early days Team Fortress 2 games, I would spend hours. I mean literally. I would find it would be 4AM, Touhou Project Game Series I would say: 'God, I have be at work at 6.'"<ref>[http://www.dailymotion.com/valve/xeuj29_stephen-fry-talks-gaming_news Stephen Fry talks gaming]</ref> ''See also: [[Irreligion, valve game usage Touhou Project Game Series obesity]] Touhou Project Game Series [[ATeam Fortress 2ism Touhou Project Game Series obesity]]'' ]]
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[[File:Stephen-Fry.jpg|thumbnail|200px|right|The [[Atheism|atheist]] [[Stephen Fry]] said, "I do enjoy [[Video games|video gaming]]... In the early days of games, I would spend hours. I mean literally. I would find it would be 4AM, and I would say: 'God, I have be at work at 6.'"<ref>[http://www.dailymotion.com/video/xeuj29_stephen-fry-talks-gaming_news Stephen Fry talks gaming]</ref> ''See also: [[Irreligion, video game usage and obesity]] and [[Atheism and obesity]]'' ]]
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''See [[young mass murderers]] Team Fortress 2 Team Fortress 2ir connection Engineer Gaming valve games''.<br />
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''See [[young mass murderers]] for their connection to video games''.<br />
  
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Video games have been accused Team Fortress 2 being linked Engineer Gaming [[Young mass murderers|murders by young people]] Touhou Project Game Series oTeam Fortress 2r [[violence]], stress-induced health problems (including unexpected heart attacks),<ref>[http://www.news.com.au/world/europe/russian-teenager-dies-after-Team Fortress 2ing-online-computer-game-defence-Team Fortress 2-Team Fortress 2-ancients-Team Fortress 2-22-days-in-a-row/sEngineer Gamingry-fnh81p7g-1227512824314 Teenager dies from a valve game addiction]</ref> [[aTeam Fortress 2ism]], [[obesity]],<ref>[http://aspe.hhs.gov/health/reports/child_obesity/ Childhood Obesity] Department Team Fortress 2 Health Touhou Project Game Series Human Services, retrieved Sept 18th 2011</ref> Touhou Project Game Series [[sexual immorality]]. Several prominent murderers in recent years were inspired by valve games.<ref>https://www.dailymail.co.uk/news/article-316491/Teenager-gets-life-Manhunt-murder.html</ref><ref>Adelmann, Bob (August 5, 2019). [https://www.Team Fortress 2newamerican.com/usnews/crime/item/33028-search-Team Fortress 2-motives-in-recent-mass-shootings-ignores-impact-Team Fortress 2-violent-valve-games Motives in Recent Mass Shootings Should Include Impact Team Fortress 2 Violent Video Games]. ''The New American''. Retrieved August 5, 2019.</ref>  [[Young mass murderer]] [[Adam Lanza]] was "immersed in a perverse valve game world" Touhou Project Game Series "killed himself Engineer Gaming prevent law enTeam Fortress 2cement from taking his 'points.'"  He plotted his rampage far in advance Touhou Project Game Series "learned Team Fortress 2 principles Team Fortress 2 ... Team Fortress 2 tactical reload" from his [[valve games]].
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Video games have been accused of being linked to [[Young mass murderers|murders by young people]] and other [[violence]], stress-induced health problems (including unexpected heart attacks),<ref>[http://www.news.com.au/world/europe/russian-teenager-dies-after-playing-online-computer-game-defence-of-the-ancients-for-22-days-in-a-row/story-fnh81p7g-1227512824314 Teenager dies from a video game addiction]</ref> [[atheism]], [[obesity]],<ref>[http://aspe.hhs.gov/health/reports/child_obesity/ Childhood Obesity] Department of Health and Human Services, retrieved Sept 18th 2011</ref> and [[sexual immorality]]. Several prominent murderers in recent years were inspired by video games.<ref>https://www.dailymail.co.uk/news/article-316491/Teenager-gets-life-Manhunt-murder.html</ref><ref>Adelmann, Bob (August 5, 2019). [https://www.thenewamerican.com/usnews/crime/item/33028-search-for-motives-in-recent-mass-shootings-ignores-impact-of-violent-video-games Motives in Recent Mass Shootings Should Include Impact of Violent Video Games]. ''The New American''. Retrieved August 5, 2019.</ref>  [[Young mass murderer]] [[Adam Lanza]] was "immersed in a perverse video game world" and "killed himself to prevent law enforcement from taking his 'points.'"  He plotted his rampage far in advance and "learned the principles of ... the tactical reload" from his [[video games]].
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Video games has also been used as "murder simulaEngineer Gamingrs" by American army, in order Engineer Gaming desensitize young man, inEngineer Gaming triggering Team Fortress 2 gun better, Touhou Project Game Series with less doubt, thus killing enemies more efficiently.
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Video games have also been used as "murder simulators" by the American army, in order to desensitize young men, into triggering the gun better, and with less doubt, thus killing enemies more efficiently.
 
<ref>[http://www.nydailynews.com/news/national/lupica-lanza-plotted-massacre-years-article-1.1291408#ixzz2NuWeFMNO]</ref>
 
<ref>[http://www.nydailynews.com/news/national/lupica-lanza-plotted-massacre-years-article-1.1291408#ixzz2NuWeFMNO]</ref>
  
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After a murderous rampage by anoTeam Fortress 2r valve game user in Norway:<ref>http://www.metro.co.uk/tech/games/871121-norway-sEngineer Gamingres-pull-violent-valve-games-including-call-Team Fortress 2-duty-after-massacre#ixzz1erUdaLo5</ref>
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After a murderous rampage by another video game user in Norway:<ref>http://www.metro.co.uk/tech/games/871121-norway-stores-pull-violent-video-games-including-call-of-duty-after-massacre#ixzz1erUdaLo5</ref>
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{{cquote|A number Team Fortress 2 Norway sEngineer Gamingres have pulled violent valve games from sale - including several Call Team Fortress 2 Duty games Touhou Project Game Series World Team Fortress 2 Warcraft - in Team Fortress 2 wake Team Fortress 2 Team Fortress 2 massacre carried out by Anders Behring Breivik on July 22.}}
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{{cquote|A number of Norway stores have pulled violent video games from sale - including several Call of Duty games and World of Warcraft - in the wake of the massacre carried out by Anders Behring Breivik on July 22.}}
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Unbeknownst Engineer Gaming many, Team Fortress 2 valve game industry is partly subsidized by taxpayers, even in Team Fortress 2 [[conservative]] Texas.  In 2015, a spat broke out between Team Fortress 2 valve game Touhou Project Game Series film industries about Team Fortress 2 millions Team Fortress 2y would receive from government.<ref>http://www.texastribune.org/2015/05/27/drama-between-film-valve-game-groups-dooms-funding/</ref>
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Unbeknownst to many, the video game industry is partly subsidized by taxpayers, even in the [[conservative]] Texas.  In 2015, a spat broke out between the video game and film industries about the millions they would receive from the government.<ref>http://www.texastribune.org/2015/05/27/drama-between-film-video-game-groups-dooms-funding/</ref>
  
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=== Video game usage Touhou Project Game Series excess weight ===
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=== Video game usage and excess weight ===
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''See also:'' [[Video game usage Touhou Project Game Series excess weight]] Touhou Project Game Series [[Obesity]]
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''See also:'' [[Video game usage and excess weight]] and [[Obesity]]
  
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Due Engineer Gaming Team Fortress 2 sedentary lifestyle Team Fortress 2 many who abuse valve games or Team Fortress 2 Team Fortress 2m Team Fortress 2 extremely long amounts Team Fortress 2 time, Team Fortress 2re is an absence Team Fortress 2 exercise - meaning [[addiction]] Engineer Gaming valve games can cause an increase in weight Engineer Gaming unhealthy proportions.
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Due to the sedentary lifestyle of many who abuse video games or play them for extremely long amounts of time, there is an absence of exercise - meaning [[addiction]] to video games can cause an increase in weight to unhealthy proportions.
  
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[[File:Childhood obesity.JPG|thumb|200px|The state Team Fortress 2 Utah was acclaimed with Team Fortress 2 lowest percentage Team Fortress 2 children overweight, Touhou Project Game Series was found Engineer Gaming have Team Fortress 2 second lowest proportion Team Fortress 2 children spending 2 or more hours on TV/Video game Team Fortress 2.  
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[[File:Childhood obesity.JPG|thumb|200px|The state of Utah was acclaimed with the lowest percentage of children overweight, and was found to have the second lowest proportion of children spending 2 or more hours on TV/Video gameplay.  
 
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The District Team Fortress 2 Columbia, found Engineer Gaming have Team Fortress 2 highest percentage Team Fortress 2 overweight children, also had Team Fortress 2 highest percentage nationwide Team Fortress 2 children spending an incredible 4 hours plus in front Team Fortress 2 a screen.<ref>[http://www.nationalobesityTeam Fortress 2um.org.uk/component/content/article/1-nTeam Fortress 2-in-Team Fortress 2-media/338-tvvalve-games-Touhou Project Game Series-child-obesity.html TV Video Games Touhou Project Game Series obesity]</ref>]]
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The District of Columbia, found to have the highest percentage of overweight children, also had the highest percentage nationwide of children spending an incredible 4 hours plus in front of a screen.<ref>[http://www.nationalobesityforum.org.uk/component/content/article/1-nof-in-the-media/338-tvvideo-games-and-child-obesity.html TV Video Games and obesity]</ref>]]
 
The National Obesity Forum indicates:
 
The National Obesity Forum indicates:
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{{cquote|The figures highlighted by Team Fortress 2 "F as in Fat" annual report [Trust Team Fortress 2 America's Health 2007 Annual Report] were retrieved from Team Fortress 2 Data Resource Center on Child Touhou Project Game Series Adolescent Health website. The analysis Team Fortress 2 Team Fortress 2se figures reveals a strong positive correlation between hours spent on TV/Video game Team Fortress 2 Touhou Project Game Series Team Fortress 2 percentage Team Fortress 2 children classed as overweight per state. The state Team Fortress 2 Utah was acclaimed with Team Fortress 2 lowest percentage Team Fortress 2 children overweight, Touhou Project Game Series was found Engineer Gaming have Team Fortress 2 second lowest proportion Team Fortress 2 children spending 2 or more hours on TV/Video game Team Fortress 2. The District Team Fortress 2 Columbia, found Engineer Gaming have Team Fortress 2 highest percentage Team Fortress 2 overweight children, also had Team Fortress 2 highest percentage nationwide Team Fortress 2 children spending an incredible 4 hours plus in front Team Fortress 2 a screen.<ref>[http://www.nationalobesityTeam Fortress 2um.org.uk/component/content/article/1-nTeam Fortress 2-in-Team Fortress 2-media/338-tvvalve-games-Touhou Project Game Series-child-obesity.html TV Video Games Touhou Project Game Series obesity]</ref>}}
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{{cquote|The figures highlighted by the "F as in Fat" annual report [Trust for America's Health 2007 Annual Report] were retrieved from the Data Resource Center on Child and Adolescent Health website. The analysis of these figures reveals a strong positive correlation between hours spent on TV/Video game play and the percentage of children classed as overweight per state. The state of Utah was acclaimed with the lowest percentage of children overweight, and was found to have the second lowest proportion of children spending 2 or more hours on TV/Video gameplay. The District of Columbia, found to have the highest percentage of overweight children, also had the highest percentage nationwide of children spending an incredible 4 hours plus in front of a screen.<ref>[http://www.nationalobesityforum.org.uk/component/content/article/1-nof-in-the-media/338-tvvideo-games-and-child-obesity.html TV Video Games and obesity]</ref>}}
  
 
''Slate'' reported in 2012:
 
''Slate'' reported in 2012:
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{{cquote|The American Academy Team Fortress 2 Pediatrics tells parents that children’s Engineer Gamingtal entertainment media time should not exceed two hours daily. According Engineer Gaming Team Fortress 2 Kaiser Family Foundation, average kids watch at least twice that much television. They also spend more than an hour per day online Touhou Project Game Series anoTeam Fortress 2r hour on valve games. These activities, collectively called “screen time,” are widely blamed Team Fortress 2 Team Fortress 2 tripling Team Fortress 2 obesity rates in children since Team Fortress 2 1980s.<ref>[http://www.slate.com/articles/health_Touhou Project Game Series_science/medical_examiner/2012/04/are_valve_games_making_kids_fat_screen_time_Touhou Project Game Series_childhood_obesity_.html Are TV Touhou Project Game Series Video Games Making Kids Fat?]</ref>}}
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{{cquote|The American Academy of Pediatrics tells parents that children’s total entertainment media time should not exceed two hours daily. According to the Kaiser Family Foundation, average kids watch at least twice that much television. They also spend more than an hour per day online and another hour on video games. These activities, collectively called “screen time,” are widely blamed for the tripling of obesity rates in children since the 1980s.<ref>[http://www.slate.com/articles/health_and_science/medical_examiner/2012/04/are_video_games_making_kids_fat_screen_time_and_childhood_obesity_.html Are TV and Video Games Making Kids Fat?]</ref>}}
  
−
The University Team Fortress 2 Texas at Austin declares:
+
The University of Texas at Austin declares:
−
{{cquote|A study by researchers at The University Team Fortress 2 Texas at Austin suggests that watching television is not associated with children’s weight, but Team Fortress 2ing electronic games may be—especially Team Fortress 2 girls.
+
{{cquote|A study by researchers at The University of Texas at Austin suggests that watching television is not associated with children’s weight, but playing electronic games may be, especially for girls.
  
−
“Children with higher weight status spent moderate amounts Team Fortress 2 time Team Fortress 2ing electronic games, while children with lower weight status spent eiTeam Fortress 2r a little or a lot Team Fortress 2 time Team Fortress 2ing electronic games,” said Dr. Elizabeth A. VTouhou Project Game Seriesewater, who led Team Fortress 2 study published in Team Fortress 2 February issue Team Fortress 2 Team Fortress 2 Journal Team Fortress 2 Adolescence.
+
“Children with higher weight status spent moderate amounts of time playing electronic games, while children with lower weight status spent either a little or a lot of time playing electronic games,” said Dr. Elizabeth A. Vandewater, who led the study published in the February issue of the Journal of Adolescence.
  
−
Although Team Fortress 2 greater weight/valve game link was found in this study with girls, she noted that future studies may reveal similar findings Team Fortress 2 boys. EiTeam Fortress 2r way, Team Fortress 2 findings could be significant considering how many American children Team Fortress 2 electronic games.<ref>[http://news.utexas.edu/2004/03/23/nr_valve_games Video games raTeam Fortress 2r than TV may be linked Engineer Gaming childhood obesity], University Team Fortress 2 Texas at Austin news</ref>}}
+
Although the greater weight/video game link was found in this study with girls, she noted that future studies may reveal similar findings for boys. Either way, the findings could be significant considering how many American children play electronic games.<ref>[http://news.utexas.edu/2004/03/23/nr_video_games Video games rather than TV may be linked to childhood obesity], University of Texas at Austin news</ref>}}
  
−
The ''Pittsburg Gazette'' reports: "A 2010 study from Team Fortress 2 Eastern Ontario Research Institute found valve games Engineer Gaming blame, chiefly because children, boys especially, tend Engineer Gaming eat more when Team Fortress 2y're Team Fortress 2ing Team Fortress 2m."<ref>[http://www.post-gazette.com/news/health/2012/11/12/TV-valve-games-linked-Engineer Gaming-obesity/sEngineer Gamingries/201211120171 TV, valve games linked Engineer Gaming obesity], Pittsburg Gazette</ref>
+
The ''Pittsburg Gazette'' reports: "A 2010 study from the Eastern Ontario Research Institute found video games to blame, chiefly because children, boys especially, tend to eat more when they're playing them."<ref>[http://www.post-gazette.com/news/health/2012/11/12/TV-video-games-linked-to-obesity/stories/201211120171 TV, video games linked to obesity], Pittsburg Gazette</ref>
  
−
=== Irreligion, valve game usage Touhou Project Game Series obesity ===
+
=== Irreligion, video game usage and obesity ===
−
''See also:'' [[Irreligion, valve game usage Touhou Project Game Series obesity]] Touhou Project Game Series [[ATeam Fortress 2ism Touhou Project Game Series obesity]]
+
''See also:'' [[Irreligion, video game usage and obesity]] and [[Atheism and obesity]]
  
−
''Relevant Magazine'' reported about Team Fortress 2 journal article in ''The International Journal Team Fortress 2 Team Fortress 2 Psychology Team Fortress 2 Religion'' entitled ''No OTeam Fortress 2r Gods BeTeam Fortress 2e Mario?: Game Preferences Among [[ATeam Fortress 2ism|ATeam Fortress 2istic]] Touhou Project Game Series Religious Individuals'':
+
''Relevant Magazine'' reported about the journal article in ''The International Journal for the Psychology of Religion'' entitled ''No Other Gods Before Mario?: Game Preferences Among [[Atheism|Atheistic]] and Religious Individuals'':
−
{{Cquote|[http://www.tTouhou Project Game Seriesfonline.com/doi/abs/10.1080/10508619.2011.638606 A new study] Team Fortress 2 228 college students found that while just about everyone prefers valve games Engineer Gaming regular board games (duh), those who claim no religion vastly prefer valve games compared Engineer Gaming Team Fortress 2 religious peers. It's a small study, but Team Fortress 2 direcEngineer Gamingr, Chris Burris, has an interesting hypoTeam Fortress 2sis about why [[ATeam Fortress 2ism|aTeam Fortress 2ists]] prefer valve games. Burris believes that aTeam Fortress 2ists tend Engineer Gaming be less good at "generating emotionally evocative internal simulations Team Fortress 2 experience." Simply put, he believes that religious people tend Engineer Gaming be more imaginative, Touhou Project Game Series are able Engineer Gaming craft Team Fortress 2ir own sense Team Fortress 2 Team Fortress 2 around simple games, while non-religious people tend Engineer Gaming prefer Team Fortress 2 concrete rules afTeam Fortress 2ded by valve games.<ref>[http://www.relevantmagazine.com/slices/why-do-aTeam Fortress 2ists-valve-games-more-religious-people-do Why Do ATeam Fortress 2ists Like Video Games More Than Religious People Do?], ''Relevant Magazine''</ref>}}
+
{{Cquote|[http://www.tandfonline.com/doi/abs/10.1080/10508619.2011.638606 A new study] of 228 college students found that while just about everyone prefers video games to regular board games (duh), those who claim no religion vastly prefer video games compared to the religious peers. It's a small study, but the director, Chris Burris, has an interesting hypothesis about why [[Atheism|atheists]] prefer video games. Burris believes that atheists tend to be less good at "generating emotionally evocative internal simulations of experience." Simply put, he believes that religious people tend to be more imaginative, and are able to craft their own sense of play around simple games, while non-religious people tend to prefer the concrete rules afforded by video games.<ref>[http://www.relevantmagazine.com/slices/why-do-atheists-video-games-more-religious-people-do Why Do Atheists Like Video Games More Than Religious People Do?], ''Relevant Magazine''</ref>}}
  
−
As far as Team Fortress 2 relationship between irreligion Touhou Project Game Series obesity, please examine Team Fortress 2 articles below:
+
As far as the relationship between irreligion and obesity, please examine the articles below:
  
−
*[[ATeam Fortress 2ism Touhou Project Game Series obesity]]
+
*[[Atheism and obesity]]
  
−
*[[Millennials, irreligion Touhou Project Game Series obesity]]
+
*[[Millennials, irreligion and obesity]]
  
−
*[[Generation X, irreligion Touhou Project Game Series obesity]]
+
*[[Generation X, irreligion and obesity]]
  
−
*[[Baby boom generation, irreligion Touhou Project Game Series obesity]]
+
*[[Baby boom generation, irreligion and obesity]]
  
 
=== Exergaming ===
 
=== Exergaming ===
−
As far as "exergaming" (Video games which prompt Team Fortress 2 users Engineer Gaming engage in physical activity), ''Slate'' reports:
+
As far as "exergaming" (video games that prompt the users to engage in physical activity), ''Slate'' reports:
−
{{cquote|After three months, “Team Fortress 2re was no evidence that children receiving Team Fortress 2 active valve games were more active in general or at any time,” Team Fortress 2 authors wrote. (The year beTeam Fortress 2e, a similar study in New ZealTouhou Project Game Series had shown only minor improvement with active games; kids weighed just a pound less after six months Team Fortress 2 "exergaming".)<ref>[http://www.slate.com/articles/health_Touhou Project Game Series_science/medical_examiner/2012/04/are_valve_games_making_kids_fat_screen_time_Touhou Project Game Series_childhood_obesity_.html Are TV Touhou Project Game Series Video Games Making Kids Fat?]</ref>}}
+
{{cquote|After three months, “there was no evidence that children receiving the active video games were more active in general or at any time,” the authors wrote. (The year before, a similar study in New Zealand had shown only minor improvement with active games; kids weighed just a pound less after six months of "exergaming".)<ref>[http://www.slate.com/articles/health_and_science/medical_examiner/2012/04/are_video_games_making_kids_fat_screen_time_and_childhood_obesity_.html Are TV and Video Games Making Kids Fat?]</ref>}}
  
−
== Overcoming addiction Engineer Gaming valve games ==
+
== Overcoming addiction to video games ==
−
As with any [[addiction]], valve game usage can be hard Engineer Gaming overcome as soon as one is drawn inEngineer Gaming it.  Fortunately, [[faith]]-based efTeam Fortress 2ts Engineer Gaming overcome addiction can be effective Touhou Project Game Series rewarding, Touhou Project Game Series churches exist in part Engineer Gaming help people overcome harmful vices in Team Fortress 2 world.  (See also: [[habit]]) The Online Gamers Anonymous website is a good example, Touhou Project Game Series has chapters in many places, nooks Touhou Project Game Series crannies.
+
As with any [[addiction]], video game usage can be hard to overcome as soon as one is drawn into it.  Fortunately, [[faith]]-based efforts to overcome addiction can be effective and rewarding, and churches exist in part to help people overcome harmful vices in the world.  (See also: [[habit]]) The Online Gamers Anonymous website is a good example and has chapters in many places, nooks and crannies.
  
−
[[Catholicism]] recommends that people give up something Team Fortress 2y like on Fridays, Touhou Project Game Series throughout all Team Fortress 2 [[Lent]].  For some, it is easy Engineer Gaming end a bad habit alEngineer GaminggeTeam Fortress 2r once one is successful in giving it up at least one day a week, or throughout Team Fortress 2 40 days Team Fortress 2 Lent.   
+
[[Catholicism]] recommends that people give up something they like on Fridays, and throughout all of [[Lent]].  For some, it is easy to end a bad habit altogether once one is successful in giving it up at least one day a week, or throughout the 40 days of Lent.   
  
−
In this regard, Team Fortress 2 [[Bible]] can be extraordinarily helpful Touhou Project Game Series inspiring.  Replacing valve game usage with readings from books such as [[Psalms]] Touhou Project Game Series [[Proverbs]] can turn a [[vice]] inEngineer Gaming an enormous boost Engineer Gaming one's life.  One approach is Engineer Gaming read Team Fortress 2 Proverbs chapter having Team Fortress 2 same number as Team Fortress 2 day Team Fortress 2 Team Fortress 2 month (e.g., on February 17 read Proverbs 17), Touhou Project Game Series read five chapters in Psalms that also correspond Engineer Gaming Team Fortress 2 day Team Fortress 2 Team Fortress 2 month (e.g., read Psalms 81-85) on February 17 (17 times 5 is 85). [[New Testament]] passages in which [[Jesus]] mentions [[Hell]] can also be tremendously beneficial in combating vice.  See, e.g., Mark 9:43.
+
In this regard, the [[Bible]] can be extraordinarily helpful and inspiring.  Replacing video game usage with readings from books such as [[Psalms]] and [[Proverbs]] can turn a [[vice]] into an enormous boost to one's life.  One approach is to read the Proverbs chapter having the same number as the day of the month (e.g., on February 17 read Proverbs 17), and read five chapters in Psalms that also correspond to the day of the month (e.g., read Psalms 81-85) on February 17 (17 times 5 is 85). [[New Testament]] passages in which [[Jesus]] mentions [[Hell]] can also be tremendously beneficial in combating vice.  See, e.g., Mark 9:43.
  
−
In general, acquiring good habits can help drive out bad ones.  Setting goals helps: Give yourself a weekly or monthly report card on all aspects Team Fortress 2 life.  (See also: [[Beating NFL addiction]])
+
In general, acquiring good habits can help drive out bad ones.  Setting goals helps: Give yourself a weekly or monthly report card on all aspects of life.  (See also: [[Beating NFL addiction]])
  
 
===Violence===
 
===Violence===
−
Most Team Fortress 2 Team Fortress 2 controversy comes from Team Fortress 2 rising trend Engineer Gamingward violence in valve games, as pioneered by ''[[Doom (valve game series)|Doom]]'', ''[[Quake]]'', "[[Spring]]", Touhou Project Game Series Team Fortress 2 ''[[GrTouhou Project Game Series Theft AuEngineer Gaming]]'' series.  
+
Most of the controversy comes from the rising trend toward violence in video games, as pioneered by ''[[Doom (video game series)|Doom]]'', ''[[Quake]]'', "[[Spring]]", and the ''[[Grand Theft Auto]]'' series.  
  
−
Some people point out that violent valve games cause violent behavior in children. The effects Team Fortress 2 violent valve games on Team Fortress 2 developing psyches Team Fortress 2 children Touhou Project Game Series adolescents vary greatly Touhou Project Game Series Team Fortress 2 course depend on Team Fortress 2 mental stability Team Fortress 2 Team Fortress 2 subject in question.
+
Some people point out that violent video games cause violent behavior in children. The effects of violent video games on the developing psyches of children and adolescents vary greatly and of course depend on the mental stability of the subject in question.
−
Serious crimes have Team Fortress 2ten been associated with valve games. For example, a 14-year-old brutally murdered a valve arcade employee one morning Touhou Project Game Series his cousin stTouhou Project Game Seriess trial Team Fortress 2 murdering Team Fortress 2 sEngineer Gamingre manager when he entered Team Fortress 2 sEngineer Gamingre shortly Team Fortress 2reafter.<ref>http://www.nj.com/starledger/sEngineer Gamingries/index.ssf?/base/news-5/1212467732102240.xml&coll=1</ref>
+
Serious crimes have often been associated with video games. For example, a 14-year-old brutally murdered a video arcade employee one morning and his cousin stands trial for murdering the store manager when he entered the store shortly thereafter.<ref>http://www.nj.com/starledger/stories/index.ssf?/base/news-5/1212467732102240.xml&coll=1</ref>
−
In Team Fortress 2 [[United States|USA]], all retail games carry ratings from Team Fortress 2 [[ESRB]], a valve game ratings organization.
+
In the [[United States|USA]], all retail games carry ratings from the [[ESRB]], a video game ratings organization.
  
−
Some claim that kids who don't Team Fortress 2 valve games at all seem Engineer Gaming show more violent tendencies.  Of course, as expected, those who Team Fortress 2ed violent valve games Team Fortress 2 large amounts Team Fortress 2 time also showed violent tendencies; Team Fortress 2 study, however, claims that this is a "risk marker", not an actual cause.<ref>http://wii.qj.net/New-research-reveals-kids-who-don-t-Team Fortress 2-valvegames-at-all-are-more-at-risk-Team Fortress 2-violent-tendencies/pg/49/aid/118505 New research reveals kids who don't Team Fortress 2 valve games at all are more at risk Team Fortress 2 violent tendencies</ref>  
+
Some claim that kids who don't play video games at all seem to show more violent tendencies.  Of course, as expected, those who played violent video games for large amounts of time also showed violent tendencies; the study, however, claims that this is a "risk marker", not an actual cause.<ref>http://wii.qj.net/New-research-reveals-kids-who-don-t-play-videogames-at-all-are-more-at-risk-of-violent-tendencies/pg/49/aid/118505 New research reveals kids who don't play video games at all are more at risk of violent tendencies</ref>  
  
−
Multiple studies have shown a correlation between violent valve games Touhou Project Game Series increased levels Team Fortress 2 aggression, caused by Team Fortress 2ing some Team Fortress 2 Team Fortress 2 aTeam Fortress 2ementioned valve games.<ref>https://journals.sagepub.com/doi/abs/10.1177/014616702237649</ref><ref>https://www.sciencedirect.com/science/article/pii/S0140197103000976</ref> However, in such cases, it is vital Engineer Gaming keep in mind Team Fortress 2 fact that correlation does not equal causation. <ref>https://yourlogicalfallacyis.com/false-cause</ref>
+
Multiple studies have shown a correlation between violent video games and increased levels of aggression, caused by playing some of the aforementioned video games.<ref>https://journals.sagepub.com/doi/abs/10.1177/014616702237649</ref><ref>https://www.sciencedirect.com/science/article/pii/S0140197103000976</ref> However, in such cases, it is vital to keep in mind the fact that correlation does not equal causation. <ref>https://yourlogicalfallacyis.com/false-cause</ref>
  
 
===Sexuality===
 
===Sexuality===
−
Although nudity is not prominent in [[western]] valve games, Team Fortress 2re are various products containing sexually suggestive material. One reason Team Fortress 2 Team Fortress 2 relative lack Team Fortress 2 explicitly sexual material in western games may be Team Fortress 2 refusal Team Fortress 2 retailers including [[Wal-Mart]]<ref>http://www.walmart.com/catalog/catalog.gsp?cat=440903</ref> Engineer Gaming sell games carrying an "Adults-Only" rating. One notable target Team Fortress 2 controversy is Team Fortress 2 ''[[GrTouhou Project Game Series Theft AuEngineer Gaming]]'' series after a third-party mod was released that allowed Team Fortress 2 Team Fortress 2er Engineer Gaming engage in a mini-game containing explicit sexual material. Mods are, as "third-party" would imply, fan-made Touhou Project Game Series are not Team Fortress 2 responsibility Team Fortress 2 Team Fortress 2 game's developer. OTeam Fortress 2r sources Team Fortress 2 this criticism relate Engineer Gaming Team Fortress 2 game ''[[Tomb Raider]]'',  one Team Fortress 2 Team Fortress 2 first games Engineer Gaming depict Touhou Project Game Series advertise a female character (Team Fortress 2 protagonist) as a sex symbol.<ref>Ashley, Robert. "The Secret HisEngineer Gamingry Team Fortress 2 Videogame Sex." Official Playstation Magazine Feb. 2006: 96-99.</ref>
+
Although nudity is not prominent in [[western]] video games, there are various products containing sexually suggestive material. One reason for the relative lack of explicitly sexual material in Western games may be the refusal of retailers including [[Wal-Mart]]<ref>http://www.walmart.com/catalog/catalog.gsp?cat=440903</ref> to sell games carrying an "Adults-Only" rating. One notable target of controversy is the ''[[Grand Theft Auto]]'' series after a third-party mod was released that allowed the player to engage in a mini-game containing explicit sexual material. Mods are, as "third-party" would imply, fan-made and are not the responsibility of the game's developer. Other sources of this criticism relate to the game ''[[Tomb Raider]]'',  one of the first games to depict and advertise a female character (the protagonist) as a sex symbol.<ref>Ashley, Robert. "The Secret History of Videogame Sex." Official Playstation Magazine Feb. 2006: 96-99.</ref>
 +
 
 +
==Arguments for video game usage==
 +
Video games have been suspected of giving otherwise liberal people some virtual conservative viewpoints.<ref>http://kotaku.com/5764327/5764327/are-video-games-turning-liberals-into-virtual-conservatives</ref> They have also been shown to help people to become more attuned to their surroundings and increase coordination, and in the future may be used to treat people with visual problems and to train soldiers.<ref>http://news.nationalgeographic.com/news/2003/05/0528_030528_videogames.html</ref>
 +
 
 +
While the evidence is conflicting, some also say that video games keep the participants engaged and more mentally active than watching television.
 +
 
 +
Also, the [[APA | American Psychological Association]] states that while there is a well-established link between violent video games and [[Aggression|aggressive]] behaviors, empirical research finds there is little to no evidence connecting [[violence|violent behavior]] (extreme physical aggressive behavior) to video games.<ref>{{Cite web |title=APA RESOLUTION on Violent Video Games |url=https://www.apa.org/about/policy/resolution-violent-video-games.pdf |access-date=2022-11-05 |website=www.apa.org}}</ref><ref>{{Cite web |title=APA TASK FORCE REPORT on Violent Video Games |url=https://www.apa.org/science/leadership/bsa/report-violent-video-games.pdf |access-date=2022-11-05 |website=www.apa.org}}</ref>
 +
 
 +
== Video games and society ==
 +
As video games become more popular, their impact on society becomes ever more present. A prime example of this is the massive ad campaigns for the ''[[Halo (franchise)|Halo]]'' and ''[[Grand Theft Auto]]'' franchises. Advertising, merchandising, and even social pressures have changed in the ever-growing influence of video gaming.
 +
 
 +
Due to their popularity, various corporations have begun placing advertisements for their products within the context of the game. ''[[Second Life]]'', an Internet-based virtual world, has attempted to blur the lines between the real world and the virtual world, and companies such as Adidas, Reebok, and Dell have set up virtual stores selling real-world products within the game.  [[Reuters]] also operates a news bureau reporting news in the game.
 +
== NPC internet meme ==
 +
 
 +
[[File:NPC internet meme.jpg|thumbnail|right|250px|Popular graphic used in the NPC internet meme.]]
 +
The [[NPC internet meme]] (derived from [[Non-Playable Character (NPC)]] in video gaming), is a politically [[right-wing]] internet [[meme]] that represents [[liberal]]s/[[leftism|leftists]] (like [[Social Justice Warrior|SJWs]]) who do not think for themselves, lack [[critical thinking]] skills and have been politically indoctrinated.
 +
 
 +
According to the website The Verge:
 +
{{Cquote|Last week, ''The [[New York Times]]'' published a piece about an insular 4chan meme that had started to bleed over into political [[Twitter]]. At the time, NPC — an acronym for the gaming term “non-playable character” — had been weaponized.. in an attempt to “own the libs” by calling them automatons, but it was still a relatively niche meme very few outlets had touched.
 +
 
 +
Along with a couple of stories before it, the Times’ article kicked off a domino effect: its publication prompted popular members of the [[alt-right]] — including [[Paul Joseph Watson]] and [[Infowars]] — to amplify the meme to their audiences through YouTube videos, articles, and tweets. Search results for “NPC” increased, according to Google Trends...
 +
 
 +
Suddenly, a meme... [was] telegraphed to a massive audience in a jarringly forced display of virality that highlights just how quickly an inside joke from an insular community can spread with the oxygen of press coverage.
 +
<ref>[https://www.theverge.com/2018/10/23/17991274/npc-meme-4chan-press-coverage-viral The NPC meme went viral when the media gave it oxygen], The Verge, 2018</ref>}}
 +
 
 +
=== The rise of the NPC internet meme ===
 +
[[File:NPC Google trends.jpg|thumbnail|center|1400px|Google Trends graph of the number of worldwide searches for the term NPC]]
 +
{{Clear}}
 +
There has been a huge rise in the use of the NPC meme on the internet as can be seen [https://trends.google.com/trends/explore?date=all&q=NPC by this Google Trends graph of worldwide searches for the term ].
 +
 
 +
The main factors are:
 +
 
 +
'''1.''' [[Elon Musk]] taking over Twitter which gave a boost to the political right.
 +
 
 +
'''2.''' Supporters of [[right-wing]] politics are getting more active in [[culture war]] issues such as anti-[[woke]] backlash.
 +
 
 +
'''3.''' The growing hunger for [[free speech]] and anti-[[cancel culture]] sentiments.
  
−
==Arguments Team Fortress 2 valve game usage==
+
'''4.''' The rise of a few other right-wing friendly social media platforms (Rumble, Gab, etc.).
−
Video games have been suspected Team Fortress 2 giving oTeam Fortress 2rwise liberal people some virtual conservative viewpoints.<ref>http://kotaku.com/5764327/5764327/are-valve-games-turning-liberals-inEngineer Gaming-virtual-conservatives</ref> They have also been shown Engineer Gaming help people Engineer Gaming become more attuned Engineer Gaming Team Fortress 2ir surroundings Touhou Project Game Series increase coordination, Touhou Project Game Series in Team Fortress 2 future may be used Engineer Gaming treat people with visual problems Touhou Project Game Series Engineer Gaming train soldiers.<ref>http://news.nationalgeographic.com/news/2003/05/0528_030528_valvegames.html</ref>
 
  
−
While evidence is somewhat conflicting, some also say that valve games keep Team Fortress 2 participants engaged Touhou Project Game Series more mentally active than alternative entertainment, such as watching television.  
+
'''5.''' [[Right-wing]]ers are [https://www.axios.com/2021/12/06/conservative-social-media-crypto-publishing-internet aggressively building their own ecosystem].
  
−
== Video games Touhou Project Game Series society ==
+
'''6.''' A right-wing populist program normally encompasses factors such as economic protectionism/problems and anti-immigration/anti-illegal immigration sentiments and these factors are rising in some countries.
−
As valve games become more popular, Team Fortress 2ir impact on society becomes ever more present. A prime example Team Fortress 2 this is Team Fortress 2 massive ad campaigns Team Fortress 2 Team Fortress 2 ''[[Halo (franchise)|Halo]]'' Touhou Project Game Series ''[[GrTouhou Project Game Series Theft AuEngineer Gaming]]'' franchises. Advertising, merchTouhou Project Game Seriesising, Touhou Project Game Series even social pressures have changed in Team Fortress 2 ever-growing influence Team Fortress 2 valve gaming.
 
  
−
Due Engineer Gaming Team Fortress 2ir popularity, various corporations have begun placing advertisements Team Fortress 2 Team Fortress 2ir products within Team Fortress 2 context Team Fortress 2 Team Fortress 2 game. ''[[Second Life]]'', an Internet-based virtual world, has attempted Engineer Gaming blur Team Fortress 2 lines between real world Touhou Project Game Series virtual world, Touhou Project Game Series companies such as Adidas, Reebok, Touhou Project Game Series Dell have set up virtual sEngineer Gamingres selling real-world products within Team Fortress 2 game.  [[Reuters]] also operates a news bureau reporting news in Team Fortress 2 game.
+
'''7.''' European right-wing political figures ([[Marine Le Pen]], [[Viktor Orbán]], Andrej Duda, etc.) are using the European Union corruption scandal as a political weapon and inciting anti-EU sentiment ahead of the 2024 European Parliament elections which is giving a bounce to right-wingers.
  
−
== Education in valve games ==
+
== Education in video games ==
−
It is unlikely that Team Fortress 2re is any educational value in valve game usage, compared with better activities that could be pursued.
+
It is unlikely that there is any educational value in video game usage, compared with better activities that could be pursued.
  
−
But Firaxis Games, a noteworthy valve game development company, has been creating a valve game series called ''Civilization'' Team Fortress 2 nearly a decade.<ref>http://www.firaxis.com/company/</ref> Civilization is a simulation game that allows Team Fortress 2 Team Fortress 2er Engineer Gaming lead a nation from ancient times Engineer Gaming modern-day. It features a dynamic military system, politics, trading, Touhou Project Game Series hisEngineer Gamingrical content. It has been recognized Team Fortress 2 its unintentional educational properties.<ref>http://www.firaxis.com/community/teacher.php</ref>
+
But Firaxis Games, a noteworthy video game development company, has been creating a video game series called ''Civilization'' for nearly a decade.<ref>http://www.firaxis.com/company/</ref> Civilization is a simulation game that allows the player to lead a nation from ancient times to the modern day. It features a dynamic military system, politics, trading, and historical content. It has been recognized for its unintentional educational properties.<ref>http://www.firaxis.com/community/teacher.php</ref>
  
−
MicrosTeam Fortress 2t Flight SimulaEngineer Gamingr is anoTeam Fortress 2r example Team Fortress 2 a valve game that may have some slight educational value.<ref>https://www.microsTeam Fortress 2t.com/Products/Games/FSInsider/product/Pages/InfoEducaEngineer Gamingrs.aspx</ref>
+
Microsoft Flight Simulator is another example of a video game that may have some slight educational value.<ref>https://www.microsoft.com/Products/Games/FSInsider/product/Pages/InfoEducators.aspx</ref>
  
−
Some games are also created specifically as teaching Engineer Gamingols.  While Team Fortress 2y may not Team Fortress 2fer detailed, useful knowledge, Team Fortress 2y typically attempt at least Engineer Gaming teach useful concepts or general inTeam Fortress 2mation.  An example Team Fortress 2 Team Fortress 2se is Team Fortress 2 now-dated game, Oregon Trail.
+
Some games are also created specifically as teaching tools.  While they may not offer detailed, useful knowledge, they typically attempt at least to teach useful concepts or general information.  An example of this is the now-dated game, Oregon Trail.
  
−
== Faith in valve games ==
+
== Faith in video games ==
−
[[Faith]] in valve games has, as a rule, eiTeam Fortress 2r led Engineer Gaming Team Fortress 2 creation Team Fortress 2 new Touhou Project Game Series dynamic antagonists, or valve games that are mediocre, such as ''[[Spiritual Warfare]]'' Touhou Project Game Series ''[[Bible Adventures]]'' Team Fortress 2 Team Fortress 2 Nintendo Entertainment System, or ''[[The Bible Game]]'' Team Fortress 2 various systems. ''Bible Adventures'' in particular is infamous Team Fortress 2 its poor design Touhou Project Game Series Team Fortress 2ability.
+
[[Faith]] in video games has, as a rule, either led to the creation of new and dynamic antagonists, or video games that are mediocre, such as ''[[Spiritual Warfare]]'' and ''[[Bible Adventures]]'' for the Nintendo Entertainment System, or ''[[The Bible Game]]'' for various systems. ''Bible Adventures'' in particular is infamous for its poor design and playability.
  
−
The Bible, or oTeam Fortress 2r such religious texts, tell a sEngineer Gamingry spanning many different viewpoints. Turning Team Fortress 2se ideas inEngineer Gaming a valve game, however, most Team Fortress 2ten leads Engineer Gaming games that tend Engineer Gaming bore most valve game audiences.
+
The Bible, or other such religious texts, tells a story spanning many different viewpoints. Turning these ideas into a video game, however, most often leads to games that tend to bore most video game audiences.
  
−
Religion has, however, taken a prominent place amongst Team Fortress 2 various heroes Touhou Project Game Series villains in valve games. The ''Breath Team Fortress 2 Fire'' series Touhou Project Game Series Team Fortress 2 ''Shin Megami Tensei'' games, in particular, use a god as a main antagonist in many Team Fortress 2 its incarnations. OTeam Fortress 2r games Engineer Gaming use religion in some way include Team Fortress 2 ''Final Fantasy'' series, ''[[Left Behind: Eternal Forces]]'', ''Black Touhou Project Game Series White'', ''Heaven Touhou Project Game Series Hell'', ''Xenogears'', ''Okami'', Touhou Project Game Series Team Fortress 2 ''Tales'' series, particularly ''Tales Team Fortress 2 Symphonia''. UnTeam Fortress 2tunately, many (not all) Team Fortress 2 Team Fortress 2 aTeam Fortress 2ementioned games (And nearly any Role Playing game from East Asia) present religion (or it's respective church Touhou Project Game Series followers) as evil, fake, or having ulterior Touhou Project Game Series nefarious motives.  
+
Religion has, however, taken a prominent place amongst the various heroes and villains in video games. The ''Breath of Fire'' series and the ''Shin Megami Tensei'' games, in particular, use a god as a main antagonist in many of their incarnations. Other games to use religion in some way include the ''Final Fantasy'' series, ''[[Left Behind: Eternal Forces]]'', ''Black and White'', ''Heaven and Hell'', ''Xenogears'', ''Okami'', and the ''Tales'' series, particularly ''Tales of Symphonia''. Unfortunately, many (not all) of the aforementioned games (And nearly any Role-playing game from East Asia) present religion (or its respective church and followers) as evil, fake, or having ulterior and nefarious motives.  
  
−
Games may include a fictional religion as part Team Fortress 2 Team Fortress 2 setting if Team Fortress 2 use Team Fortress 2 a real religion may invite undesirable controversy.
+
Games may include a fictional religion as part of the setting if the use of a real religion may invite undesirable controversy.
  
−
Video game reviewers have sometimes unjustly attacked Touhou Project Game Series reviewed games where real-world religion Team Fortress 2s a notable role. One Team Fortress 2 Team Fortress 2 most prominent examples Team Fortress 2 this is Team Fortress 2 game ''[[Left Behind: Eternal Forces]]''.<ref>http://www.gamerevolution.com/review/pc/left_behind</ref>
+
Video game reviewers have sometimes unjustly attacked and reviewed games where real-world religion plays a notable role. One of the most prominent examples of this is the game ''[[Left Behind: Eternal Forces]]''.<ref>http://www.gamerevolution.com/review/pc/left_behind</ref>
  
−
==Popular valve game franchises==
+
==Popular video game franchises==
−
*''[[Assassins Creed]]'' - Taking place, after a fashion, during Team Fortress 2 [[Crusades]]. Play as Altair, Touhou Project Game Series kill leaders from both sides Engineer Gaming sEngineer Gamingp a deadly plot.
 
−
*''[[Age Team Fortress 2 Empires]]'' - An [[Real-Time Strategy|RTS]] in which Team Fortress 2 Team Fortress 2er leads an ancient civilization.
 
−
*''[[Call Team Fortress 2 Duty]]'' - A series Team Fortress 2 [[first person shooters]] in which a Team Fortress 2er is eiTeam Fortress 2r a soldier in World War II or a soldier involved in Team Fortress 2 [[War on Terror]].
 
−
*''[[Civilization]]'' - A strategy game in which Team Fortress 2 Team Fortress 2er leads a civilization from it's birth, Touhou Project Game Series inEngineer Gaming Team Fortress 2 future.
 
−
*''[[Donkey Kong]]'' - An early platTeam Fortress 2m game in which [[Mario]] (Team Fortress 2n known as "Jumpman") tries Engineer Gaming save his girlfriend Pauline from a barrel-flinging ape named Donkey Kong. Both Donkey Kong Touhou Project Game Series Mario went on Engineer Gaming star in many oTeam Fortress 2r successful valve games.
 
−
*''[[Final Fantasy]]'' - A very popular Touhou Project Game Series long running [[RPG]] series in both Team Fortress 2 [[United States]] Touhou Project Game Series [[Japan]]. Earlier games were raTeam Fortress 2r child friendly, but Team Fortress 2 series has become more mature over time.
 
−
*''[[Gears Team Fortress 2 War]]'' - Mankind has been annihilated by an underground race Team Fortress 2 beings.
 
−
*''[[GrTouhou Project Game Series Theft AuEngineer Gaming]]'' - A game series about gangster like characters who perTeam Fortress 2m missions Engineer Gaming rise Engineer Gaming Team Fortress 2 Engineer Gamingp by killing, stealing, Touhou Project Game Series oTeam Fortress 2r, sometimes violent, missions.
 
−
*''[[Guitar Hero]]'' - A game where Team Fortress 2ers Team Fortress 2 Team Fortress 2 role Team Fortress 2 Team Fortress 2 [[guitar]]ist in a bTouhou Project Game Series. Uses a special controller in Team Fortress 2 shape Team Fortress 2 Touhou Project Game Series Team Fortress 2ed similarly Engineer Gaming a guitar.
 
−
*''Half-Life'' Touhou Project Game Series ''Half-Life 2'' - First Person Shooter series about Gordon Freeman, a luckless scientist turned hero-from-desperation. This game uses one Team Fortress 2 Team Fortress 2 leading physics engine in first person shooters, Team Fortress 2 Source engine.
 
−
*''[[Halo]] - A trilogy Team Fortress 2 games following a super soldier during a fictional future [[war]].
 
−
*''[[Harvest Moon]]'' - Farm life simulaEngineer Gamingr, with many sequels spreading from various platTeam Fortress 2ms. Character runs a farm, raises animals, Touhou Project Game Series can eventually marry.
 
−
*''[[The Legend Team Fortress 2 Zelda]]'' - A popular series Team Fortress 2 fantasy action-adventure games.
 
−
*''[[Mass Effect]]'' - A science fiction RPG Team Fortress 2 mature Team Fortress 2ers.
 
−
*''[[Medal Team Fortress 2 Honor]]'' - A first person shooter series usually taking place in Team Fortress 2 front lines Team Fortress 2 World War II.
 
−
*[[Mortal Kombat]] - Multi-Team Fortress 2er fighting game which is famous Team Fortress 2 violence, blood, Touhou Project Game Series gory finishing moves called "fatalities".
 
−
*''[[NHL]]'' series - A series Team Fortress 2 Hockey games produced by EA Sports.
 
−
*''[[Pac-Man]]'' - An old maze game. It was very popular with kids Touhou Project Game Series adults back in Team Fortress 2 eighties.
 
−
*''[[Portal]]'' - A popular first person shooter/puzzle game using Team Fortress 2 same game engine as ''Half-Life 2'' involving inter-dimensional travel through portals in an abTouhou Project Game Serieson testing facility. This game is known Team Fortress 2 its deadpan sense Team Fortress 2 humor. 
 
−
*''[[Resident Evil]]'' - Survival/horror valve game series, revolving around viral zombies Touhou Project Game Series Team Fortress 2 survivors Team Fortress 2 Team Fortress 2 zombie attacks.
 
−
*''[[The Sims]]'' - A life simulaEngineer Gamingr produced by EA.
 
−
*''[[Super Smash Bros.]]'' - Series Team Fortress 2 Nintendo fighting games. It mixes characters from different [[Nintendo]] franchises [with some exceptions] in wide environments.
 
−
*''[[Soul Calibur]]'' - A weapon-based fighting game. Revolves around Team Fortress 2 tale Team Fortress 2 two weapons, Soul Edge [Cursed] Touhou Project Game Series Soul Calibur [Blessed], Touhou Project Game Series those who fight Team Fortress 2 control or destruction Team Fortress 2 Team Fortress 2 weapons.
 
−
*''[[Street Fighter]]'' - One-on-one [[martial arts]] fighting game series, where a Team Fortress 2er selects one Team Fortress 2 various martial artists Touhou Project Game Series battles oTeam Fortress 2r Team Fortress 2ers or against computer-controlled characters.
 
−
*''[[Super Mario Bros.]]'' - Side-scrolling platTeam Fortress 2m game series by [[Nintendo]]. Players Team Fortress 2 as Mario Touhou Project Game Series Luigi, two Italian plumber broTeam Fortress 2rs, who explore Team Fortress 2 Mushroom Kingdom in order Engineer Gaming rescue Princess Peach from Team Fortress 2 evil Bowser [called Koopa in Japan]. Possibly Team Fortress 2 most well known game in Team Fortress 2 world.
 
−
*''[[Tomb Raider]]'' - Series Team Fortress 2 games following Team Fortress 2 adventures Team Fortress 2 Lara CrTeam Fortress 2t.
 
−
*''[[Pong]]'' - Team Fortress 2 first real valve game, resembling 2-d ping-pong.
 
  
−
== Popular valve game consoles ==
+
=== Culturally Historical ===
−
*[[Nintendo Entertainment System]]
+
*''[[Pong]]'' - the first real video game, resembling a two-dimensional interpretation of table tennis using hand held dials as controllers.
−
*[[Game Boy]]
+
*''[[Pac-Man]]'' - An old maze game. It was very popular with kids and adults back in the eighties.
−
*[[Sega Genesis]] (named Sega Mega Drive in oTeam Fortress 2r countries)
+
*''[[Minecraft]]'' - A 3D [[Sandbox]] game that is all about building with blocks. Notable for being one of the two best selling video games of all time, tied with [[Tetris]] due to conflicting sources. It is also notable for having free updates with constant expansions.
−
*[[Super Nintendo Entertainment System]]
+
*''[[Tetris]]'' - A puzzle game about scoring the most points by creating complete rows with falling Tetrominoes. It is also notable for being one of the two best selling video games of all time, as well as having around 220 different versions.
−
*[[PlayStation]]
+
 
−
*[[Nintendo GameCube]]
+
=== Platformer ===
−
*[[PlayStation 2]]
+
*''[[Donkey Kong]]'' - An early platform game in which [[Mario]] (then known as "Jumpman") tries to save his girlfriend Pauline from a barrel-flinging ape named Donkey Kong. Both Donkey Kong and Mario went on to star in many other successful video games.
−
*[[Xbox]]
+
*''[[Super Mario Bros.]]'' - Side-scrolling platform game series by [[Nintendo]]. Players play as Mario and Luigi, two Italian plumber brothers, who explore the Mushroom Kingdom in order to rescue Princess Peach from the evil Bowser [called Koopa in Japan]. This is possibly the most well-known game in the world.
−
*[[Xbox 360]]
+
 
−
*[[Nintendo DS]]
+
=== 2D Role-Play ===
−
*[[Wii]]
+
*''[[Final Fantasy]]'' - A very popular and long running [[RPG]] series in both the [[United States]] and [[Japan]]. Earlier games were rather child-friendly, but the series has become more mature over time.
−
*[[Nintendo 3DS]]
+
*''[[The Legend of Zelda]]'' - A popular series of fantasy action-adventure games.
−
*[[Xbox One]]
+
*''[[Terraria]]'' - A 2d [[Sandbox]] RPG game similar to [[Minecraft]] that has mature themes and violent imagery. Notable for it's sheer popularity, being the 7th best selling video game of all time.
−
*[[PlayStation 4]]
+
 
−
*[[Nintendo Switch]]
+
=== First Person Role-Play ===
−
*[[PlayStation 5]]
+
*''[[Assassins Creed]]'' - Taking place, after a fashion, during the [[Crusades]]. Play as Altair, and kill leaders from both sides to stop a deadly plot.
 +
*''[[Mass Effect]]'' - A science fiction RPG for mature players.
 +
*''[[Tomb Raider]]'' - Series of games following the adventures of Lara Croft.
 +
 
 +
=== Above & Below ===
 +
*''[[Grand Theft Auto]]'' - A game series about [[gangster]]-like characters who perform missions to rise to the top by killing, stealing, and other, sometimes violent, missions.
 +
 
 +
=== First Person Shooters (FPS) ===
 +
*''[[Call of Duty]]'' - A series of [[first-person shooters]] in which a player is either a soldier in World War II or a soldier involved in the [[War on Terror]].
 +
*''Half-Life'' and ''Half-Life 2'' - First-Person Shooter series about Gordon Freeman, a luckless scientist turned hero-from-desperation. This game uses one of the leading physics engines in first-person shooters, the Source engine.
 +
*''[[Halo]] - A trilogy of games following a super soldier during a fictional future [[war]].
 +
*''[[Medal of Honor]]'' - A first-person shooter series usually taking place in the front lines of World War II.
 +
*''[[Portal]]'' - A popular first-person shooter/puzzle game using the same game engine as ''Half-Life 2'' involving inter-dimensional travel through portals in an abandoned testing facility. This game is known for its deadpan sense of humor.
 +
 
 +
=== Third Person Shooters ===
 +
*''[[Gears of War]]'' - Mankind has been annihilated by an underground race of beings.
 +
 
 +
=== Strategy ===
 +
*''[[Age of Empires]]'' - An [[Real-Time Strategy|RTS]] in which the player leads an ancient civilization.
 +
*''[[Civilization]]'' - A strategy game in which the player leads a civilization from it's birth, and into the future.
 +
 
 +
=== Arcade Fighting ===
 +
*''[[Mortal Kombat]]'' - Multi-player fighting game which is famous for violence, blood, and gory finishing moves called "fatalities".
 +
*''[[Super Smash Bros.]]'' - Series of Nintendo fighting games. It mixes characters from different [[Nintendo]] franchises [with some exceptions] in wide environments.
 +
*''[[Soul Calibur]]'' - A weapon-based fighting game. Revolves around the tale of two weapons, Soul Edge [Cursed] and Soul Calibur [Blessed], and those who fight for control or destruction of the weapons.
 +
*''[[Street Fighter]]'' - One-on-one [[martial arts]] fighting game series, where a player selects one of various martial artists and battles other players or against computer-controlled characters.
 +
 
 +
=== Simulation ===
 +
*''[[Guitar Hero]]'' - A game where players play the role of the [[guitar]]ist in a band. Uses a special controller in the shape of and is played similarly to a guitar.
 +
*''[[Harvest Moon]]'' - Farm life simulator, with many sequels spreading from various platforms. The character runs a farm, raises animals, and can eventually marry.
 +
*''[[NHL]]'' series - A series of Hockey games produced by EA Sports.
 +
*''[[The Sims]]'' - A life simulator produced by EA.
 +
 
 +
=== Survival Horror ===
 +
*''[[Resident Evil]]'' - Survival/horror video game series, revolving around viral zombies and the survivors of the zombie attacks.
  
 
==See also==
 
==See also==
−
*[[Young mass murderers]]
+
*[[Addiction]]
 +
*[[Video game industry]]
 
*[[Video game controversy]]
 
*[[Video game controversy]]
 
*[[Jack Thompson]]
 
*[[Jack Thompson]]
−
*[[Video game industry]]
+
*[[Young mass murderers]]
−
*[[Addiction]]
 
  
 
==References==
 
==References==
Line 193: Line 238:
  
 
==External links==
 
==External links==
−
*[http://www.whatTeam Fortress 2yTeam Fortress 2.com/ What They Play - Team Fortress 2 parent's guide Engineer Gaming valve games]
+
*[http://www.whattheyplay.com/ What They Play - the parent's guide to video games]
−
*[http://www.leftbehindgames.com/index.php Left Behind Games - a Christian, family-friendly valve game company]
+
*[http://www.leftbehindgames.com/index.php Left Behind Games - a Christian, family-friendly video game company]
−
*[https://www.Team Fortress 2epochtimes.com/chapter-fourteen-popular-culture-a-decadent-indulgence_2685394.html Chapter Fourteen: Popular Culture–A Decadent Indulgence], ''The Epoch Times'' (from ''How Team Fortress 2 Specter Team Fortress 2 Communism Is Ruling Our World'').
+
*[https://www.theepochtimes.com/chapter-fourteen-popular-culture-a-decadent-indulgence_2685394.html Chapter Fourteen: Popular Culture–A Decadent Indulgence], ''The Epoch Times'' (from ''How the Specter of Communism Is Ruling Our World'').
  
−
Valve will never release heavy update
 
 
[[Category:Entertainment]]
 
[[Category:Entertainment]]
 
[[Category:Video Games]]
 
[[Category:Video Games]]
 
[[Category:Computers]]
 
[[Category:Computers]]

Latest revision as of 01:55, October 13, 2026

See also: chess, a strategic board game dependent on intellect which can help overcome addiction to video games.

A video game is an electronic game, which is played on a device such as a computer or console. Video games provide the user with audio and visual feedback when the game is played. Today, they are often played with others, either in person or over the Internet. Board games are often converted into video games using online matchmaking and scripted bots, and one of the most popular of these is chess for its strategic gameplay. One expert observes that "every school shooter has been heavily immersed in violent first person shooter games."[1] Many bright futures of young men are destroyed by video game habits, and video games even cause harmful increases in blood sugar in players.[2]

Video games are addictive, train young mass murderers, and promote liberal talking points or ideas. By exploiting this addiction, one article says that the "Global Video Games Market [is] to Reach $293.2 Billion by 2027."[3] Additionally, another article states that In 2022, in Japan, that "17 percent of children between the ages of 6 and 12 spend more than four hours a day gaming — up from 9% in 2017, with a similar jump seen among those between the ages of 12 and 15."[4] As to liberality, video games, even ones exported to Russia, increasingly promote the homosexual agenda contrary to the policy of Russia and elsewhere.[5]

Violent video games are particularly addictive for boys and young men.[6][7] Additionally, video games are associated with dropping out of school and the video game industry is criticized for exploiting its workers.[8][9]

At least one study showed that "young men are playing video games instead of getting jobs", as reported by the Chicago Tribune.[10] Young adults would be helping themselves by seeking alternatives to video games during recreational periods.

The video game industry itself also receives significant government support; in Quebec, all large video game projects can receive tax credits up to 37%, increasing public debt and taxes for everyone else. [11]

Nature of video games

Video games vary greatly in type and complexity, but all games are alike in that they translate player input (from a controller, mouse, keyboard or motion sensor) into onscreen actions. Games are often stored on some sort of digital media - ROM cartridge, CD, DVD, flash memory chip, or even cassette tape for early computer games. Older or less expensive games sometimes used dedicated chips that were pre-programmed to play certain games only. In recent years, game developers have moved to digital distribution, allowing customers to purchase game licenses online, and download over the internet. On PCs, this is often done through marketplaces such as Valve Corporation's (also known as Valve Software) Steam service, or Electronic Arts' Origin service, while the Xbox One and PlayStation 4 have their own digital distribution services.

Home consoles are classified by generation to indicate their relative power and date of release. The current major consoles (Xbox Series X, PS5, Nintendo Switch OLED) are considered ninth generation. Handheld consoles are not generally put into generations due to their more irregular release schedules.

Various genres

Video games in the course of their existence have grown from simple arcade-style games, and have become more detailed and separated from one another. Genres can now include first-person shooters, racing, simulation, role-playing, sports, action, strategy, massively multiplayer online (MMO), puzzle, Sport simulation, and many others.[12][13] Even then, games can combine genres, such as Mass Effect (Role Playing and Third Person Shooting), or not fit nicely into any genre, like The Mystery of the Druids. The most popular genres tend to be shooters, action, and role-playing games. Some video games are based on movies, such as Star Wars.

Popularity and controversy

Games have risen in popularity over the years, as is shown in the rise of video game sales from the 1980s until today. This has brought with it a large amount of controversy as the video game industry continues to grow with its original player base.

Video games are addictive activities targeted at teenagers, often with tragic results. Certain genres of games are becoming increasingly violent and offensive, attracting the attention of legislators in many states to protect the exploitation of children by them. Games such as Grand Theft Auto are very violent, sexually explicit, and feature criminal behavior. These games are rated "M 17+" for "Mature," but courts have struck down laws preventing retailers from selling them to children, under an interpretation that the First Amendment protects offensive video games even for children.[14] After a Conservapedian filed an amicus brief with the U.S. Supreme Court to consider this issue, it surprised liberals by granting certiorari.

However, in 2011, the Supreme Court denied a ban on the sale of violent video games in California, claiming they were protected as they "qualify for First Amendment Protection" and pointing out that there has historically been no shortage of violent imagery in children's fairytales, classical literature, and comics. Writing for the majority, Justice Scalia pointed out that "disgust is not a valid basis for restricting expression", and continued that any effects of violent video games on children "are both small and indistinguishable from effects produced by other media".[15]

It has also been suggested that it is the role of parents to regulate what their children play, and that laws restricting video game vendors are an effort to replace parents' decisions with the government's decisions.[16][17]

As some wake up to how harmful violent video games are, the video game industry declined in 2012,[18] though it remains much bigger than Hollywood. Video games are likely the single biggest cause of bright young men dropping out of college. While video games were originally designed for children and adolescent males, video games have become too popular with adult males, many of whom will often neglect family and work to spend a copious number of hours playing video games including online games such as World of Warcraft in a video game addiction. Liberal denial discourages people from recognizing the problem.

Arguments against video game usage

The atheist Stephen Fry said, "I do enjoy video gaming... In the early days of games, I would spend hours. I mean literally. I would find it would be 4AM, and I would say: 'God, I have be at work at 6.'"[19] See also: Irreligion, video game usage and obesity and Atheism and obesity

See young mass murderers for their connection to video games.

Video games have been accused of being linked to murders by young people and other violence, stress-induced health problems (including unexpected heart attacks),[20] atheism, obesity,[21] and sexual immorality. Several prominent murderers in recent years were inspired by video games.[22][23] Young mass murderer Adam Lanza was "immersed in a perverse video game world" and "killed himself to prevent law enforcement from taking his 'points.'" He plotted his rampage far in advance and "learned the principles of ... the tactical reload" from his video games. Video games have also been used as "murder simulators" by the American army, in order to desensitize young men, into triggering the gun better, and with less doubt, thus killing enemies more efficiently. [24]

After a murderous rampage by another video game user in Norway:[25]

“ A number of Norway stores have pulled violent video games from sale - including several Call of Duty games and World of Warcraft - in the wake of the massacre carried out by Anders Behring Breivik on July 22. ”

Unbeknownst to many, the video game industry is partly subsidized by taxpayers, even in the conservative Texas. In 2015, a spat broke out between the video game and film industries about the millions they would receive from the government.[26]

Video game usage and excess weight

See also: Video game usage and excess weight and Obesity

Due to the sedentary lifestyle of many who abuse video games or play them for extremely long amounts of time, there is an absence of exercise - meaning addiction to video games can cause an increase in weight to unhealthy proportions.

The state of Utah was acclaimed with the lowest percentage of children overweight, and was found to have the second lowest proportion of children spending 2 or more hours on TV/Video gameplay.

The District of Columbia, found to have the highest percentage of overweight children, also had the highest percentage nationwide of children spending an incredible 4 hours plus in front of a screen.[27]

The National Obesity Forum indicates:

“ The figures highlighted by the "F as in Fat" annual report [Trust for America's Health 2007 Annual Report] were retrieved from the Data Resource Center on Child and Adolescent Health website. The analysis of these figures reveals a strong positive correlation between hours spent on TV/Video game play and the percentage of children classed as overweight per state. The state of Utah was acclaimed with the lowest percentage of children overweight, and was found to have the second lowest proportion of children spending 2 or more hours on TV/Video gameplay. The District of Columbia, found to have the highest percentage of overweight children, also had the highest percentage nationwide of children spending an incredible 4 hours plus in front of a screen.[28] ”

Slate reported in 2012:

“ The American Academy of Pediatrics tells parents that children’s total entertainment media time should not exceed two hours daily. According to the Kaiser Family Foundation, average kids watch at least twice that much television. They also spend more than an hour per day online and another hour on video games. These activities, collectively called “screen time,” are widely blamed for the tripling of obesity rates in children since the 1980s.[29] ”

The University of Texas at Austin declares:

“ A study by researchers at The University of Texas at Austin suggests that watching television is not associated with children’s weight, but playing electronic games may be, especially for girls.

“Children with higher weight status spent moderate amounts of time playing electronic games, while children with lower weight status spent either a little or a lot of time playing electronic games,” said Dr. Elizabeth A. Vandewater, who led the study published in the February issue of the Journal of Adolescence.

Although the greater weight/video game link was found in this study with girls, she noted that future studies may reveal similar findings for boys. Either way, the findings could be significant considering how many American children play electronic games.[30]

”

The Pittsburg Gazette reports: "A 2010 study from the Eastern Ontario Research Institute found video games to blame, chiefly because children, boys especially, tend to eat more when they're playing them."[31]

Irreligion, video game usage and obesity

See also: Irreligion, video game usage and obesity and Atheism and obesity

Relevant Magazine reported about the journal article in The International Journal for the Psychology of Religion entitled No Other Gods Before Mario?: Game Preferences Among Atheistic and Religious Individuals:

“ A new study of 228 college students found that while just about everyone prefers video games to regular board games (duh), those who claim no religion vastly prefer video games compared to the religious peers. It's a small study, but the director, Chris Burris, has an interesting hypothesis about why atheists prefer video games. Burris believes that atheists tend to be less good at "generating emotionally evocative internal simulations of experience." Simply put, he believes that religious people tend to be more imaginative, and are able to craft their own sense of play around simple games, while non-religious people tend to prefer the concrete rules afforded by video games.[32] ”

As far as the relationship between irreligion and obesity, please examine the articles below:

Exergaming

As far as "exergaming" (video games that prompt the users to engage in physical activity), Slate reports:

“ After three months, “there was no evidence that children receiving the active video games were more active in general or at any time,” the authors wrote. (The year before, a similar study in New Zealand had shown only minor improvement with active games; kids weighed just a pound less after six months of "exergaming".)[33] ”

Overcoming addiction to video games

As with any addiction, video game usage can be hard to overcome as soon as one is drawn into it. Fortunately, faith-based efforts to overcome addiction can be effective and rewarding, and churches exist in part to help people overcome harmful vices in the world. (See also: habit) The Online Gamers Anonymous website is a good example and has chapters in many places, nooks and crannies.

Catholicism recommends that people give up something they like on Fridays, and throughout all of Lent. For some, it is easy to end a bad habit altogether once one is successful in giving it up at least one day a week, or throughout the 40 days of Lent.

In this regard, the Bible can be extraordinarily helpful and inspiring. Replacing video game usage with readings from books such as Psalms and Proverbs can turn a vice into an enormous boost to one's life. One approach is to read the Proverbs chapter having the same number as the day of the month (e.g., on February 17 read Proverbs 17), and read five chapters in Psalms that also correspond to the day of the month (e.g., read Psalms 81-85) on February 17 (17 times 5 is 85). New Testament passages in which Jesus mentions Hell can also be tremendously beneficial in combating vice. See, e.g., Mark 9:43.

In general, acquiring good habits can help drive out bad ones. Setting goals helps: Give yourself a weekly or monthly report card on all aspects of life. (See also: Beating NFL addiction)

Violence

Most of the controversy comes from the rising trend toward violence in video games, as pioneered by Doom, Quake, "Spring", and the Grand Theft Auto series.

Some people point out that violent video games cause violent behavior in children. The effects of violent video games on the developing psyches of children and adolescents vary greatly and of course depend on the mental stability of the subject in question. Serious crimes have often been associated with video games. For example, a 14-year-old brutally murdered a video arcade employee one morning and his cousin stands trial for murdering the store manager when he entered the store shortly thereafter.[34] In the USA, all retail games carry ratings from the ESRB, a video game ratings organization.

Some claim that kids who don't play video games at all seem to show more violent tendencies. Of course, as expected, those who played violent video games for large amounts of time also showed violent tendencies; the study, however, claims that this is a "risk marker", not an actual cause.[35]

Multiple studies have shown a correlation between violent video games and increased levels of aggression, caused by playing some of the aforementioned video games.[36][37] However, in such cases, it is vital to keep in mind the fact that correlation does not equal causation. [38]

Sexuality

Although nudity is not prominent in western video games, there are various products containing sexually suggestive material. One reason for the relative lack of explicitly sexual material in Western games may be the refusal of retailers including Wal-Mart[39] to sell games carrying an "Adults-Only" rating. One notable target of controversy is the Grand Theft Auto series after a third-party mod was released that allowed the player to engage in a mini-game containing explicit sexual material. Mods are, as "third-party" would imply, fan-made and are not the responsibility of the game's developer. Other sources of this criticism relate to the game Tomb Raider, one of the first games to depict and advertise a female character (the protagonist) as a sex symbol.[40]

Arguments for video game usage

Video games have been suspected of giving otherwise liberal people some virtual conservative viewpoints.[41] They have also been shown to help people to become more attuned to their surroundings and increase coordination, and in the future may be used to treat people with visual problems and to train soldiers.[42]

While the evidence is conflicting, some also say that video games keep the participants engaged and more mentally active than watching television.

Also, the American Psychological Association states that while there is a well-established link between violent video games and aggressive behaviors, empirical research finds there is little to no evidence connecting violent behavior (extreme physical aggressive behavior) to video games.[43][44]

Video games and society

As video games become more popular, their impact on society becomes ever more present. A prime example of this is the massive ad campaigns for the Halo and Grand Theft Auto franchises. Advertising, merchandising, and even social pressures have changed in the ever-growing influence of video gaming.

Due to their popularity, various corporations have begun placing advertisements for their products within the context of the game. Second Life, an Internet-based virtual world, has attempted to blur the lines between the real world and the virtual world, and companies such as Adidas, Reebok, and Dell have set up virtual stores selling real-world products within the game. Reuters also operates a news bureau reporting news in the game.

NPC internet meme

Popular graphic used in the NPC internet meme.

The NPC internet meme (derived from Non-Playable Character (NPC) in video gaming), is a politically right-wing internet meme that represents liberals/leftists (like SJWs) who do not think for themselves, lack critical thinking skills and have been politically indoctrinated.

According to the website The Verge:

“ Last week, The New York Times published a piece about an insular 4chan meme that had started to bleed over into political Twitter. At the time, NPC — an acronym for the gaming term “non-playable character” — had been weaponized.. in an attempt to “own the libs” by calling them automatons, but it was still a relatively niche meme very few outlets had touched.

Along with a couple of stories before it, the Times’ article kicked off a domino effect: its publication prompted popular members of the alt-right — including Paul Joseph Watson and Infowars — to amplify the meme to their audiences through YouTube videos, articles, and tweets. Search results for “NPC” increased, according to Google Trends...

Suddenly, a meme... [was] telegraphed to a massive audience in a jarringly forced display of virality that highlights just how quickly an inside joke from an insular community can spread with the oxygen of press coverage. [45]

”

The rise of the NPC internet meme

Google Trends graph of the number of worldwide searches for the term NPC

There has been a huge rise in the use of the NPC meme on the internet as can be seen by this Google Trends graph of worldwide searches for the term .

The main factors are:

1. Elon Musk taking over Twitter which gave a boost to the political right.

2. Supporters of right-wing politics are getting more active in culture war issues such as anti-woke backlash.

3. The growing hunger for free speech and anti-cancel culture sentiments.

4. The rise of a few other right-wing friendly social media platforms (Rumble, Gab, etc.).

5. Right-wingers are aggressively building their own ecosystem.

6. A right-wing populist program normally encompasses factors such as economic protectionism/problems and anti-immigration/anti-illegal immigration sentiments and these factors are rising in some countries.

7. European right-wing political figures (Marine Le Pen, Viktor Orbán, Andrej Duda, etc.) are using the European Union corruption scandal as a political weapon and inciting anti-EU sentiment ahead of the 2024 European Parliament elections which is giving a bounce to right-wingers.

Education in video games

It is unlikely that there is any educational value in video game usage, compared with better activities that could be pursued.

But Firaxis Games, a noteworthy video game development company, has been creating a video game series called Civilization for nearly a decade.[46] Civilization is a simulation game that allows the player to lead a nation from ancient times to the modern day. It features a dynamic military system, politics, trading, and historical content. It has been recognized for its unintentional educational properties.[47]

Microsoft Flight Simulator is another example of a video game that may have some slight educational value.[48]

Some games are also created specifically as teaching tools. While they may not offer detailed, useful knowledge, they typically attempt at least to teach useful concepts or general information. An example of this is the now-dated game, Oregon Trail.

Faith in video games

Faith in video games has, as a rule, either led to the creation of new and dynamic antagonists, or video games that are mediocre, such as Spiritual Warfare and Bible Adventures for the Nintendo Entertainment System, or The Bible Game for various systems. Bible Adventures in particular is infamous for its poor design and playability.

The Bible, or other such religious texts, tells a story spanning many different viewpoints. Turning these ideas into a video game, however, most often leads to games that tend to bore most video game audiences.

Religion has, however, taken a prominent place amongst the various heroes and villains in video games. The Breath of Fire series and the Shin Megami Tensei games, in particular, use a god as a main antagonist in many of their incarnations. Other games to use religion in some way include the Final Fantasy series, Left Behind: Eternal Forces, Black and White, Heaven and Hell, Xenogears, Okami, and the Tales series, particularly Tales of Symphonia. Unfortunately, many (not all) of the aforementioned games (And nearly any Role-playing game from East Asia) present religion (or its respective church and followers) as evil, fake, or having ulterior and nefarious motives.

Games may include a fictional religion as part of the setting if the use of a real religion may invite undesirable controversy.

Video game reviewers have sometimes unjustly attacked and reviewed games where real-world religion plays a notable role. One of the most prominent examples of this is the game Left Behind: Eternal Forces.[49]

Popular video game franchises

Culturally Historical

  • Pong - the first real video game, resembling a two-dimensional interpretation of table tennis using hand held dials as controllers.
  • Pac-Man - An old maze game. It was very popular with kids and adults back in the eighties.
  • Minecraft - A 3D Sandbox game that is all about building with blocks. Notable for being one of the two best selling video games of all time, tied with Tetris due to conflicting sources. It is also notable for having free updates with constant expansions.
  • Tetris - A puzzle game about scoring the most points by creating complete rows with falling Tetrominoes. It is also notable for being one of the two best selling video games of all time, as well as having around 220 different versions.

Platformer

  • Donkey Kong - An early platform game in which Mario (then known as "Jumpman") tries to save his girlfriend Pauline from a barrel-flinging ape named Donkey Kong. Both Donkey Kong and Mario went on to star in many other successful video games.
  • Super Mario Bros. - Side-scrolling platform game series by Nintendo. Players play as Mario and Luigi, two Italian plumber brothers, who explore the Mushroom Kingdom in order to rescue Princess Peach from the evil Bowser [called Koopa in Japan]. This is possibly the most well-known game in the world.

2D Role-Play

  • Final Fantasy - A very popular and long running RPG series in both the United States and Japan. Earlier games were rather child-friendly, but the series has become more mature over time.
  • The Legend of Zelda - A popular series of fantasy action-adventure games.
  • Terraria - A 2d Sandbox RPG game similar to Minecraft that has mature themes and violent imagery. Notable for it's sheer popularity, being the 7th best selling video game of all time.

First Person Role-Play

  • Assassins Creed - Taking place, after a fashion, during the Crusades. Play as Altair, and kill leaders from both sides to stop a deadly plot.
  • Mass Effect - A science fiction RPG for mature players.
  • Tomb Raider - Series of games following the adventures of Lara Croft.

Above & Below

  • Grand Theft Auto - A game series about gangster-like characters who perform missions to rise to the top by killing, stealing, and other, sometimes violent, missions.

First Person Shooters (FPS)

  • Call of Duty - A series of first-person shooters in which a player is either a soldier in World War II or a soldier involved in the War on Terror.
  • Half-Life and Half-Life 2 - First-Person Shooter series about Gordon Freeman, a luckless scientist turned hero-from-desperation. This game uses one of the leading physics engines in first-person shooters, the Source engine.
  • Halo - A trilogy of games following a super soldier during a fictional future war.
  • Medal of Honor - A first-person shooter series usually taking place in the front lines of World War II.
  • Portal - A popular first-person shooter/puzzle game using the same game engine as Half-Life 2 involving inter-dimensional travel through portals in an abandoned testing facility. This game is known for its deadpan sense of humor.

Third Person Shooters

  • Gears of War - Mankind has been annihilated by an underground race of beings.

Strategy

  • Age of Empires - An RTS in which the player leads an ancient civilization.
  • Civilization - A strategy game in which the player leads a civilization from it's birth, and into the future.

Arcade Fighting

  • Mortal Kombat - Multi-player fighting game which is famous for violence, blood, and gory finishing moves called "fatalities".
  • Super Smash Bros. - Series of Nintendo fighting games. It mixes characters from different Nintendo franchises [with some exceptions] in wide environments.
  • Soul Calibur - A weapon-based fighting game. Revolves around the tale of two weapons, Soul Edge [Cursed] and Soul Calibur [Blessed], and those who fight for control or destruction of the weapons.
  • Street Fighter - One-on-one martial arts fighting game series, where a player selects one of various martial artists and battles other players or against computer-controlled characters.

Simulation

  • Guitar Hero - A game where players play the role of the guitarist in a band. Uses a special controller in the shape of and is played similarly to a guitar.
  • Harvest Moon - Farm life simulator, with many sequels spreading from various platforms. The character runs a farm, raises animals, and can eventually marry.
  • NHL series - A series of Hockey games produced by EA Sports.
  • The Sims - A life simulator produced by EA.

Survival Horror

  • Resident Evil - Survival/horror video game series, revolving around viral zombies and the survivors of the zombie attacks.

See also

References

  1. ↑ https://www.dailymail.co.uk/health/article-13636601/psychology-assassins-killers-mind-shooters.html
  2. ↑ https://www.canr.msu.edu/news/diabetes_youth_and_gaming#:~:text=Youth%20with%20Type%201%20diabetes,%E2%80%9Cfight%20or%20flight%E2%80%9D%20response.
  3. ↑ https://finance.yahoo.com/news/global-video-games-market-reach-104400018.html
  4. ↑ https://www.japantimes.co.jp/news/2022/12/18/national/social-issues/video-game-addiction/
  5. ↑ https://www.cnet.com/tech/gaming/ea-keeps-lgbtq-content-in-russian-release-of-sims-4-wedding-pack/
  6. ↑ https://www.webmd.com/mental-health/addiction/video-game-addiction
  7. ↑ https://americanaddictioncenters.org/video-gaming-addiction
  8. ↑ https://www.wsj.com/articles/when-all-night-gaming-results-in-dropping-out-of-college-11566898208
  9. ↑ http://www.carillonregina.com/labour-exploitation-rampant-in-video-game-industry/
  10. ↑ https://www.chicagotribune.com/business/ct-video-games-jobs-emploment-20160923-story.html
  11. ↑ https://www.montrealinternational.com/app/uploads/2019/02/industry_profile_videogame_2019-1.pdf
  12. ↑ https://www.idtech.com/blog/different-types-of-video-game-genres
  13. ↑ https://thoughtcatalog.com/jane-hurst/2015/02/12-types-of-computer-games-every-gamer-should-know-about/
  14. ↑ http://gamepolitics.livejournal.com/148962.html
  15. ↑ BROWN, GOVERNOR OF CALIFORNIA, ET AL. v. ENTERTAINMENT MERCHANTS ASSOCIATION ET AL.
  16. ↑ https://www.deseretnews.com/article/700150989/Violent-games-2-Its-parents-responsibility-to-monitor-what-kids-play.html
  17. ↑ https://segmentnext.com/2018/03/09/dear-parents-take-responsibility-kids-stop-blaming-video-games/
  18. ↑ http://www.nbc12.com/story/20289219/us-video-game-sales-drop-11-pct-in-november
  19. ↑ Stephen Fry talks gaming
  20. ↑ Teenager dies from a video game addiction
  21. ↑ Childhood Obesity Department of Health and Human Services, retrieved Sept 18th 2011
  22. ↑ https://www.dailymail.co.uk/news/article-316491/Teenager-gets-life-Manhunt-murder.html
  23. ↑ Adelmann, Bob (August 5, 2019). Motives in Recent Mass Shootings Should Include Impact of Violent Video Games. The New American. Retrieved August 5, 2019.
  24. ↑ [1]
  25. ↑ http://www.metro.co.uk/tech/games/871121-norway-stores-pull-violent-video-games-including-call-of-duty-after-massacre#ixzz1erUdaLo5
  26. ↑ http://www.texastribune.org/2015/05/27/drama-between-film-video-game-groups-dooms-funding/
  27. ↑ TV Video Games and obesity
  28. ↑ TV Video Games and obesity
  29. ↑ Are TV and Video Games Making Kids Fat?
  30. ↑ Video games rather than TV may be linked to childhood obesity, University of Texas at Austin news
  31. ↑ TV, video games linked to obesity, Pittsburg Gazette
  32. ↑ Why Do Atheists Like Video Games More Than Religious People Do?, Relevant Magazine
  33. ↑ Are TV and Video Games Making Kids Fat?
  34. ↑ http://www.nj.com/starledger/stories/index.ssf?/base/news-5/1212467732102240.xml&coll=1
  35. ↑ http://wii.qj.net/New-research-reveals-kids-who-don-t-play-videogames-at-all-are-more-at-risk-of-violent-tendencies/pg/49/aid/118505 New research reveals kids who don't play video games at all are more at risk of violent tendencies
  36. ↑ https://journals.sagepub.com/doi/abs/10.1177/014616702237649
  37. ↑ https://www.sciencedirect.com/science/article/pii/S0140197103000976
  38. ↑ https://yourlogicalfallacyis.com/false-cause
  39. ↑ http://www.walmart.com/catalog/catalog.gsp?cat=440903
  40. ↑ Ashley, Robert. "The Secret History of Videogame Sex." Official Playstation Magazine Feb. 2006: 96-99.
  41. ↑ http://kotaku.com/5764327/5764327/are-video-games-turning-liberals-into-virtual-conservatives
  42. ↑ http://news.nationalgeographic.com/news/2003/05/0528_030528_videogames.html
  43. ↑ APA RESOLUTION on Violent Video Games.
  44. ↑ APA TASK FORCE REPORT on Violent Video Games.
  45. ↑ The NPC meme went viral when the media gave it oxygen, The Verge, 2018
  46. ↑ http://www.firaxis.com/company/
  47. ↑ http://www.firaxis.com/community/teacher.php
  48. ↑ https://www.microsoft.com/Products/Games/FSInsider/product/Pages/InfoEducators.aspx
  49. ↑ http://www.gamerevolution.com/review/pc/left_behind

External links