Talk:Squaring the circle
I have removed the nonsense about cylinders. Even if one could manipulate solid objects in Euclidean plane geometry (you can't, obviously), the the issue seems to have been to create a square (the cylinder viewed from its side) from the circle which is its base, or vice-versa, so that the side of the square matches the diameter of the circle. That's trivial—they are the same distance. The problem of "squaring the circle" was to match areas, not lengths. That is, make a square with the same area as the circle.
The 6-step "solution" that was given in the previous version involved manipulating 3-dimensional objects (you can't; this is plane geometry), "unrolling" the side of the cylinder (you can't), folding the resulting sheet (you can't do that, though you can get the equivalent effect with compass and straightedge, but you can't call it "folding"), and so on.
Even as a "joke", this falls flat.