Difference between revisions of "Kinetic Energy"
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| − | '''Kinetic energy''' represents the [[energy]] | + | '''Kinetic energy''' represents the [[energy]] associated with the [[motion]] of an object.<ref>Serway and Beichner, ''Physics for Scientists and Engineers'', Fifth Edition</ref> It is defined as the work done by a force to accelerate that object from rest to some speed <math> v </math>, in the absence of any other [[force]]s acting upon the object. Kinetic energy is a scalar and has the same units as work (i.e. [[Joule]]). |
| − | + | ==Classical mechanics== | |
| + | ===Translational kinetic energy=== | ||
| − | + | In [[classical mechanics]], the translational kinetic energy of a ridid object, <math> K </math>, can be found as: | |
| − | + | <math> K = \frac{1}{2} m v^2</math> | |
| − | Where | + | Where |
| − | + | :<math> m </math> is the [[mass]] of the object | |
| + | :<math> v </math> is the [[velocity]] of the object | ||
| + | |||
| + | ===Rotational kinetic energy=== | ||
| + | |||
| + | The rotational kinetic energy of a rigid object is: | ||
| + | |||
| + | <math> K = {1 \over 2} I \omega ^2 </math> | ||
| + | |||
| + | Where | ||
| + | |||
| + | :<math> I </math> is the [[moment of inertia]] of the object | ||
| + | :<math> \omega </math> is the angular velocity of the object | ||
| + | |||
| + | ===Work-Energy theorem=== | ||
| + | |||
| + | The change of kinetic energy is equal to the total [[work]] done on it by the resultant of all [[force]]s acting on it. For a point mass this can be expressed as: | ||
| + | |||
| + | <math> \Sigma W = \Delta K = \frac{1}{2} m v_{f}^{2} - \frac{1}{2} m v_{I}^{2} </math> | ||
| + | |||
| + | Where | ||
| + | |||
| + | :<math> v_i </math> is the initial [[speed]] | ||
| + | :<math> v_f </math> is the final [[speed]] | ||
| + | |||
| + | Note that if the mass of an object is increased, the increase in kinetic energy increases linearly; if the [[velocity]] of an object is increased, the increase in kinetic energy increases [[quadratic equation|quadratically]]. For example, doubling the mass of an object doubles its kinetic energy; doubling its velocity quadruples its kinetic energy. | ||
| + | |||
| + | ===Derivation of translational kinetic energy=== | ||
| + | |||
| + | The [[work]] done by a force accelerating an object from rest, which is the kinetic energy is: | ||
| + | |||
| + | <math> W = K = \int F dx</math> | ||
| + | |||
| + | From Newton's second law, the [[force]], <math> F</math>, is <math> F =\frac{dp}{dt} </math>. Hence we can make the substitution and use the chain rule | ||
| + | |||
| + | <math> K = \int \frac{dp}{dt} dx = \int \frac{dp}{dx} \frac{dx}{dt} dx </math> | ||
| + | |||
| + | This is the same as | ||
| + | |||
| + | <math> K = \int v dp </math> | ||
| + | |||
| + | In [[classical mechanics]], [[momentum]] is given by <math> p = mv </math>. Differentiating and substituting into the above equation results in | ||
| + | |||
| + | <math> K = \int^{u}_{0} m v dv </math> | ||
| + | |||
| + | We want to integrate between 0 and the speed of the object, <math> u </math> as this defines kinetic energy. Performing the integration reveals that the kinetic energy is, as expected, the following: | ||
| + | |||
| + | <math> K = \frac{1}{2} mv^2 </math> | ||
| + | |||
| + | A similar method may be used to derive the formula for rotational kinetic energy. | ||
| + | |||
| + | == Kinetic Energy in Relativity == | ||
| + | |||
| + | In [[relativity]], kinetic energy can be expressed as: | ||
| + | |||
| + | <math> K = (\gamma - 1) m_0 c^2 </math> | ||
| + | |||
| + | where | ||
| + | :<math>\gamma</math> is the [[Lorentz factor]] | ||
| + | :<math>m_0</math> is the [[rest mass]] | ||
| + | :<math>c</math> is the [[speed of light]] | ||
| + | |||
| + | This can be shown to be equivalent to the classical equation for kinetic energy, <math>K=\frac{1}{2} m_0 v^2</math>, by performing a binomial expansion on it. Using the result: | ||
| + | |||
| + | <math> | ||
| + | (1+x)^n = 1 + nx+ \frac{n(n-1)x^2}{2} + ... | ||
| + | </math> | ||
| + | |||
| + | Expanding the [[Lorentz factor]] in this way, we see: | ||
| + | |||
| + | <math> | ||
| + | K=(1 + \frac{1}{2} \frac{v^2}{c^2}+ \frac{3}{8} \frac{v^4}{c^4}+...-1) m_0 c^2 | ||
| + | </math> | ||
| + | |||
| + | This simplifies to | ||
| + | |||
| + | <math> | ||
| + | K=\frac{1}{2} m_0 v^2 + \frac{3}{8} \frac{m_0 v^4}{c^2} +... | ||
| + | </math> | ||
| + | |||
| + | For speeds encountered everyday, which are a lot less than that of [[speed of light|light]] (such that <math>v<<c</math>), all terms apart from the first are very small and can be neglected. Hence, the formula reduces to: | ||
| + | |||
| + | <math>K \approx \frac{1}{2} m_0 v^2</math> | ||
| + | |||
| + | which is the classical formula. | ||
| + | |||
| + | ===Derivation=== | ||
| + | |||
| + | The kinetic energy is the [[work|work done]] accelerating a particle from rest to some speed <math>v</math>. Suppose the particle is at rest at <math>x_1</math> and speed <math>v</math> at position <math>x_2</math>. Hence: | ||
| + | |||
| + | <math>K = \int^{x_2}_{x_1} \vec{F} \dot d \vec{x}</math> | ||
| + | |||
| + | Since <math>\vec{F} = \vec{F}_{\perp} + \vec{F}_{\parallel}</math>, and a perpendicular force does no work, we can ignore the perpendicular component and write: | ||
| + | |||
| + | <math>K = \int^{x_2}_{x_1} F_{\parallel} dx = \int^{x_2}_{x_1} \gamma^3 m_0 a dx</math> | ||
| + | |||
| + | Since <math>a \, dx = \frac{dv_{\parallel}}{dt} dx = \frac{dx}{dt} dv</math>, we find the integral can be rewritten as: | ||
| + | |||
| + | <math>K = \int^{v_2}_{v_1} \frac{mv}{(1- \frac{v^2}{c^2})} dv</math> | ||
| + | |||
| + | where <math>v_1</math> is the initial speed and hence 0 by definition and <math>v_2</math> is the final speed. | ||
| + | |||
| + | Performing the integration reveals the kinetic energy as: | ||
| + | |||
| + | <math>K=(\gamma -1)m_0 c^2</math> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
| − | [[ | + | |
| + | [[Category:Mechanics]] | ||
Latest revision as of 17:21, April 7, 2017
Kinetic energy represents the energy associated with the motion of an object.[1] It is defined as the work done by a force to accelerate that object from rest to some speed , in the absence of any other forces acting upon the object. Kinetic energy is a scalar and has the same units as work (i.e. Joule).
Classical mechanics
Translational kinetic energy
In classical mechanics, the translational kinetic energy of a ridid object, , can be found as:
Where
Rotational kinetic energy
The rotational kinetic energy of a rigid object is:
Where
- is the moment of inertia of the object
- is the angular velocity of the object
Work-Energy theorem
The change of kinetic energy is equal to the total work done on it by the resultant of all forces acting on it. For a point mass this can be expressed as:
Where
Note that if the mass of an object is increased, the increase in kinetic energy increases linearly; if the velocity of an object is increased, the increase in kinetic energy increases quadratically. For example, doubling the mass of an object doubles its kinetic energy; doubling its velocity quadruples its kinetic energy.
Derivation of translational kinetic energy
The work done by a force accelerating an object from rest, which is the kinetic energy is:
From Newton's second law, the force, , is . Hence we can make the substitution and use the chain rule
This is the same as
In classical mechanics, momentum is given by . Differentiating and substituting into the above equation results in
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{u}_{0} m v dv }
We want to integrate between 0 and the speed of the object, Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle u } as this defines kinetic energy. Performing the integration reveals that the kinetic energy is, as expected, the following:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \frac{1}{2} mv^2 }
A similar method may be used to derive the formula for rotational kinetic energy.
Kinetic Energy in Relativity
In relativity, kinetic energy can be expressed as:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = (\gamma - 1) m_0 c^2 }
where
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \gamma} is the Lorentz factor
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle m_0} is the rest mass
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle c} is the speed of light
This can be shown to be equivalent to the classical equation for kinetic energy, Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K=\frac{1}{2} m_0 v^2} , by performing a binomial expansion on it. Using the result:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle (1+x)^n = 1 + nx+ \frac{n(n-1)x^2}{2} + ... }
Expanding the Lorentz factor in this way, we see:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K=(1 + \frac{1}{2} \frac{v^2}{c^2}+ \frac{3}{8} \frac{v^4}{c^4}+...-1) m_0 c^2 }
This simplifies to
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K=\frac{1}{2} m_0 v^2 + \frac{3}{8} \frac{m_0 v^4}{c^2} +... }
For speeds encountered everyday, which are a lot less than that of light (such that Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v<<c} ), all terms apart from the first are very small and can be neglected. Hence, the formula reduces to:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K \approx \frac{1}{2} m_0 v^2}
which is the classical formula.
Derivation
The kinetic energy is the work done accelerating a particle from rest to some speed Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v} . Suppose the particle is at rest at Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle x_1} and speed Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v} at position Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle x_2} . Hence:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{x_2}_{x_1} \vec{F} \dot d \vec{x}}
Since Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \vec{F} = \vec{F}_{\perp} + \vec{F}_{\parallel}} , and a perpendicular force does no work, we can ignore the perpendicular component and write:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{x_2}_{x_1} F_{\parallel} dx = \int^{x_2}_{x_1} \gamma^3 m_0 a dx}
Since Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle a \, dx = \frac{dv_{\parallel}}{dt} dx = \frac{dx}{dt} dv} , we find the integral can be rewritten as:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{v_2}_{v_1} \frac{mv}{(1- \frac{v^2}{c^2})} dv}
where Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v_1} is the initial speed and hence 0 by definition and Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v_2} is the final speed.
Performing the integration reveals the kinetic energy as:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K=(\gamma -1)m_0 c^2}
References
- ↑ Serway and Beichner, Physics for Scientists and Engineers, Fifth Edition