Difference between revisions of "Torus"

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[[Image:Ghdyt.png|right|thumb|300px]]
 
[[Image:Ghdyt.png|right|thumb|300px]]
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A '''Torus''' is the mathematical term for a “doughnut” shape created by rotating a circle around an axis.   
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A '''torus''' is the mathematical term for a tire-like shape created by rotating a [[circle]] around the [[x-axis]].   
  
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If the “inner radius” (the size of the doughnut hole) is R, and the radius of the circular cross-section is r, then, the surface area of the torus is
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If the “inner [[radius]]” (the width of the doughnut hole) is <math>R</math>, and the radius of the circular cross-section is <math>r</math>, then, the [[surface area]] of the torus is
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:S = 4 &pi;<sup>2</sup> (R+r)r
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:<math>S = 4 \pi^2 (R+r)r</math>
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and the volume is
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and the [[volume]] is
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:V = 2 &pi;<sup>2</sup>(R+r)r<sup>2</sup>
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:<math>V = 2 \pi^2 (R+r)r^2</math>
  
  
 
== Topology ==
 
== Topology ==
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A '''Torus''' can be defined as the [[cartesian product]] of 2 [[circle]]s.  It can be constructed from a [[rectangle]] by identifying its opposite edges under the [[quotient topology]].  
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In [[topology]], a '''torus''' can be defined as the [[cartesian product]] of 2 [[circle]]s.  It can be constructed from a [[rectangle]] by identifying its opposite [[edge]]s under the [[quotient topology]].  
  
 
This means that the torus surface is connected in the same way as the points on a rectangle, where you can “wrap-around” from one side of the rectangle to the other.  This was a common topology used in the playing field of older video games.
 
This means that the torus surface is connected in the same way as the points on a rectangle, where you can “wrap-around” from one side of the rectangle to the other.  This was a common topology used in the playing field of older video games.
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The [[genus]] of a one-fold torus is 1.
 
The [[genus]] of a one-fold torus is 1.
  
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Unusually, it is possible to divide a torus into seven different colored areas such that each area borders the other six. This is not possible on a flat surface or a [[sphere]], where the maximum number of areas that can all touch each other is four.<ref>[http://faculty.smcm.edu/sgoldstine/torus7.html Seven-color tori]</ref>
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==References==
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<references/>
 
[[Category:Geometry]]
 
[[Category:Geometry]]
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[[category:mathematics]]
 

Latest revision as of 19:16, December 14, 2016

Ghdyt.png

A torus is the mathematical term for a tire-like shape created by rotating a circle around the x-axis.

If the “inner radius” (the width of the doughnut hole) is <math>R</math>, and the radius of the circular cross-section is <math>r</math>, then, the surface area of the torus is

<math>S = 4 \pi^2 (R+r)r</math>

and the volume is

<math>V = 2 \pi^2 (R+r)r^2</math>


Topology

In topology, a torus can be defined as the cartesian product of 2 circles. It can be constructed from a rectangle by identifying its opposite edges under the quotient topology.

This means that the torus surface is connected in the same way as the points on a rectangle, where you can “wrap-around” from one side of the rectangle to the other. This was a common topology used in the playing field of older video games.

The genus of a one-fold torus is 1.

Unusually, it is possible to divide a torus into seven different colored areas such that each area borders the other six. This is not possible on a flat surface or a sphere, where the maximum number of areas that can all touch each other is four.[1]

References